zig-bootstrap
mold
zig-bootstrap | mold | |
---|---|---|
8 | 179 | |
332 | 13,302 | |
1.5% | - | |
7.1 | 9.7 | |
7 days ago | 8 days ago | |
C | C++ | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
zig-bootstrap
-
Zig for Raspberry Pi 2 Model B
if you know what compiler target is used on your pi 2 you can probably get someone to cross compile it for you. https://github.com/ziglang/zig-bootstrap This should be reasonably easy to use.
-
Compiling Zig with Low RAM (16GB)?
Use Zig Bootstrap, it is easier. And It should work on 16gb.
-
compile zig based on llvm-14
you can cross compile for armv7a with zig-bootstrap
-
Zig is now self–hosted by default
They have a project for maintaining this: https://github.com/ziglang/zig-bootstrap
- Looking into Zig
-
[Discussion] I firmly believe a self hosted compiler is a huge security risk that *should not* be undertaken.
I think that's the purpose of the zig-bootstrap project. By having these dependencies installed: clang, llvm, python3, cmake (notice no zig) you end up with zig compiled.
-
Zig 0.8.0 Released!
The current state is that they offer a repo with LLVM and the stage1 (C++) compiler, which should build on any system that can build LLVM (so any system with a modern C++ compiler and build tools). Or you can grab the upstream Zig code and build it against regular LLVM 12 yourself using an existing LLVM 12 clang/etc stack.
- Zig 0.8.0 Release Notes
mold
-
I reduced (incremental) Rust compile times by up to 40%
I think this is unlikely to gain traction. I say that no to discourage you, just to explain.
- The community has an instinctive distrust of closed source or a compiler from an untrusted source. If you’re familiar with the Trusting Trust attack you’ll understand why.
- Dev tools in every language ecosystem are almost always free, unless they involve some kind of hosting. People aren’t used to opening their wallets. Look the experience of the guy who built the mold linker(https://github.com/rui314/mold). Far superior to the state of art, improves incremental compiles a lot, widely applicable across ecosystems (C, C++, Rust), CPU architectures and Operating Systems. You don’t even have to modify your compiler, just need to point to his linker. He’s even giving it away for free for personal use. But still, almost no one uses it. The inertia of the established options is really high.
- It’s not complex enough. Think about the complexity involved in the cranelift backend. No one can seriously recreate the efforts of bjorn3. If we could have, we would have. But the idea idea here can be recreated, especially by the experts who already built incremental compilation into rustc.
- But if your solution is truly complex, like the parallel frontend, the burden of maintaining a fork would be too high. You’d have to spend all your time rebasing.
Again I’m not trying to discourage you, just stating the difficulties of making a business in the dev tools space. You would be better off contributing this excellent work to the community and trying a different tack.
-
Mold Course
I initially thought this would be about the mold linker (https://github.com/rui314/mold)
-
Monetizing Developer Tools
I assume this submission is trying to highlight the specific message (2023-01-24) : https://github.com/rui314/mold/issues/190#issuecomment-14028...
Fyi... the author wrote a more expansive blog post about selling dev tools a few months later (2023-06-06) and there was a related HN thread about it: https://news.ycombinator.com/item?id=36225016
-
mold 2.1.0 - rui314/mold
Loongson's LoongArch CPU has been supported. (03b1a1c)
-
Mold 2.0.0
I'm amazed at how quickly the author responds to requests: https://github.com/rui314/mold/issues/1057
From the report to the fix in less than two days.
I'm not sure how competitive it will be with lld, especially if we consider ThinLTO (which takes multiple minutes on 64-core machine) - it can make the advantages of mold insignificant.
- Mold 2.0 released - MIT license
-
Linking many files significantly increases build time. Is there an editor that allows you to write a single file but present the file to the screen as multiple 'virtual' files for better organization?
What other solutions have you tried for the problem of slow linking? You haven't even said which linker and what flags you're using. I haven't actually tried it, but the author of gold has an even faster linker called mold: https://github.com/rui314/mold
- Design and Implementation of the Mold Linker
-
Apple's new library format combines the best of dynamic and static
> Mold did it first, though: https://github.com/rui314/mold
Before LLD?
What are some alternatives?
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
zld - A faster version of Apple's linker
osxcross - Mac OS X cross toolchain for Linux, FreeBSD, OpenBSD and Android (Termux)
wasmtime - A fast and secure runtime for WebAssembly
live-bootstrap - Use of a Linux initramfs to fully automate the bootstrapping process
MacOSX-SDKs - A collection of those pesky SDK folders: MacOSX10.1.5.sdk thru MacOSX11.3.sdk
badger - Keyboard firmware written from scratch using Nim
chibicc - A small C compiler
gccrs - GCC Front-End for Rust
sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.