zakuchess
webbits
zakuchess | webbits | |
---|---|---|
2 | 1 | |
50 | 3 | |
- | - | |
9.1 | 5.3 | |
about 2 months ago | 7 months ago | |
Python | Python | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
zakuchess
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Ludic: New framework for Python with seamless Htmx support
It feels weird at the beginning, but after a bit of practice I found it pretty nice to write HTML in Python.
Here is an example of a HTML page layout written with the DOMinate [1] library for example, in a "JSX-like" way:
https://github.com/olivierphi/zakuchess/blob/main/src/apps/w...
It may hurt your eyes at first sight, for sure... But similarly to technologies like Tailwind CSS, it's mostly a matter of getting used to it - and after a while it end ups feeling very natural to use :-)
1: https://github.com/Knio/dominate#readme
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Show HN: ZakuChess, an open source web game built with Django, Htmx and Tailwind
The characters' graphics come form the open source game Battle For Wesnoth.
I'm afraid my skills in terms of design are rather suboptimal, so the quality of the design is... well, let's just say it's playable ahah
The whole thing is open source: https://github.com/olivierphi/zakuchess#readme
webbits
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Ludic: New framework for Python with seamless Htmx support
I have been working on a (currently half-baked) similar project:
- <https://github.com/abilian/webbits>
Inspirations for the idea of generating HTML code from Python:
- <https://www.yattag.org/>