zUtilities VS gothic-2-addon-scripts

Compare zUtilities vs gothic-2-addon-scripts and see what are their differences.

gothic-2-addon-scripts

Gothic 2 Addon Scripts | A repository containing reconstructed scripts for the 2003's video game Gothic 2: Night of the Raven in 8 different languages. Also includes the "unified" scripts intended for use in mods. (by VaanaCZ)
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zUtilities gothic-2-addon-scripts
2 5
29 8
- -
4.6 10.0
about 1 month ago over 1 year ago
C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

zUtilities

Posts with mentions or reviews of zUtilities. We have used some of these posts to build our list of alternatives and similar projects.

gothic-2-addon-scripts

Posts with mentions or reviews of gothic-2-addon-scripts. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-28.
  • New beta-build for OpenGothic: v1.0.2207
    4 projects | /r/worldofgothic | 28 Jun 2023
    Infos are basically what drives game dialogues. Each has a function (usually executed when dialogue option is selected by player) which primarily makes NPCs say things but also can update "quest" variables or add an entry into "quest" log (bizzarely, scripts can't read from it). Infos also have a bunch of other things like a "condition" function to check if dialogue should be selectable, NPC associated with it etc. You can find them (already extracted from game files) here: https://github.com/VaanaCZ/gothic-2-addon-scripts/tree/2.7-EN/_work/Data/Scripts/Content/Story/Dialoge (link particularly to where dialogues/infos can be found).
  • For gothic 2 ultra experts only
    1 project | /r/worldofgothic | 9 Feb 2023
    Can't find anything for Ruga, Mika or Bartok which would be prime suspects (even though Bartok is not in the eastern gate): https://github.com/VaanaCZ/gothic-2-addon-scripts/blob/2.7-EN/_work/Data/Scripts/Content/Story/Dialoge/DIA_MIL_317_Ruga.d
  • A transcript of Lothar's dialogue?
    4 projects | /r/worldofgothic | 22 Jan 2023
    Vatras in Khorinis

What are some alternatives?

When comparing zUtilities and gothic-2-addon-scripts you can also consider the following projects:

OpenGothic - Reimplementation of Gothic 2 Notr

ZenKit - A re-implementation of file formats used by the early 2000's ZenGin

Ninja - Patching extension for the video games Gothic and Gothic 2

proiel-treebank - Official releases of the PROIEL treebank of ancient Indo-European languages

gothic-1-classic-scripts - Gothic 1 Classic Scripts | A repository containing reconstructed scripts for the 2001's video game Gothic in 7 different languages. Also includes the "unified" scripts intended for use in mods.