ysoserial.net VS MessagePack for C# (.NET, .NET Core, Unity, Xamarin)

Compare ysoserial.net vs MessagePack for C# (.NET, .NET Core, Unity, Xamarin) and see what are their differences.

ysoserial.net

Deserialization payload generator for a variety of .NET formatters (by pwntester)

MessagePack for C# (.NET, .NET Core, Unity, Xamarin)

Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#] (by MessagePack-CSharp)
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ysoserial.net MessagePack for C# (.NET, .NET Core, Unity, Xamarin)
2 19
3,025 5,268
- 2.3%
6.0 6.8
7 months ago 5 days ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ysoserial.net

Posts with mentions or reviews of ysoserial.net. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-05.
  • Json locations
    4 projects | /r/gamedev | 5 May 2021
    Any unchecked deserialization is dangerous - as you can see in this repo the same attack works on Json.NET, since you can inject a payload that performs arbitrary remote code execution.
  • Which data types are serializable by default in c sharp?
    3 projects | /r/csharp | 20 Jan 2021
    So if you have some type within your application that does something sensitive or disruptive in its constructor, an attacker can craft a stream of bytes that asks the application to create that type. From there, all kinds of crazy things can happen. Here's a privilege escalation exploit discovered in Docker for Windows that relied on BinaryFormatter. Digging into some things he mentioned I found an entire exploit suite for .NET serialization. Through very clever tricks, it creates types that, when deserialized, will execute commands. That's a big deal.

MessagePack for C# (.NET, .NET Core, Unity, Xamarin)

Posts with mentions or reviews of MessagePack for C# (.NET, .NET Core, Unity, Xamarin). We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-11.

What are some alternatives?

When comparing ysoserial.net and MessagePack for C# (.NET, .NET Core, Unity, Xamarin) you can also consider the following projects:

Json.NET - Json.NET is a popular high-performance JSON framework for .NET

JsonKnownTypes - Simple way to serialize and deserialize polymorphic types for Json.NET

Protobuf.NET - Protocol Buffers library for idiomatic .NET

Aetheria-Economy - Sci-fi ARPG made in Unity

Protobuf - Protocol Buffers - Google's data interchange format

ZeroFormatter - Infinitely Fast Deserializer for .NET, .NET Core and Unity.

Msgpack-Cli - MessagePack implementation for Common Language Infrastructure / msgpack.org[C#]

FlatSharp - Fast, idiomatic C# implementation of Flatbuffers

Bois - Salar.Bois is a compact, fast and powerful binary serializer for .NET Framework. With Bois you can serialize your existing objects with almost no change.

ProtoBuf - C# code generator for reading and writing the protocol buffers format

Jil - Fast .NET JSON (De)Serializer, Built On Sigil