xreg
textray
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xreg
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CMake C++ build pipelines
All they provided is an example build script: https://github.com/rg2/xreg/blob/master/example_build_script
textray
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Oof: Manipulate (RGB) color, position and more of console output in a single C++ header library
This is really interesting and I see a lot of parallels (e.g. screen abstraction, etc.) between this and my own terminal emulation library (https://github.com/KazDragon/terminalpp, see https://github.com/KazDragon/textray for a fully-fledged example). We should collab some time.
What are some alternatives?
oneDNN - oneAPI Deep Neural Network Library (oneDNN)
oof - Convenient, high-performance RGB color and position control for console output
ArrayFire - ArrayFire: a general purpose GPU library.
tn5250j - A 5250 terminal emulator for the AS/400 written in Java
Open3D - Open3D: A Modern Library for 3D Data Processing
Catch - A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
ITK - Insight Toolkit (ITK) -- Official Repository. ITK builds on a proven, spatially-oriented architecture for processing, segmentation, and registration of scientific images in two, three, or more dimensions.
mud-pi - A simple MUD server in Python, for teaching purposes, which could be run on a Raspberry Pi
winter - A high-performance functional programming language, designed to be embedded in C++ applications
terminalpp - A C++ library for interacting with ANSI terminal windows.
Boost.Compute - A C++ GPU Computing Library for OpenCL