xml-mut
xml mutation language resembling sql (by tomuxmon)
goku
Goku is an HTTP load testing application written in Rust (by jcaromiq)
xml-mut | goku | |
---|---|---|
4 | 3 | |
4 | 103 | |
- | - | |
3.8 | 6.9 | |
about 1 month ago | 17 days ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
xml-mut
Posts with mentions or reviews of xml-mut.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-09.
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What are the scenarios where "Rewrite it in Rust" didn't meet your expectations or couldn't be successfully implemented?
This is exactly what I needed when implementing xml-mut :D I have used roxmltree instead and manipulated text directly. will try to rewrite it using Xot.
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Looking for someone to code with
I was developing a game with Bevy some time ago. But sadly have no time to contribute to it at this time. It still uses Bevy 0.9. Also, I have started some "thing (tm)" related to XML transformation. If that would be your jazz you could grab something like this and have a stab at it :).
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A simple XML mutation definition language resembling SQL
Hello dear people. So I have been developing this experiment of mine. it is a simple XML mutation definition language resembling SQL with a CLI to invoke it (something instead of unwieldy XSLT). I am not a top Rust dev just yet. So I would appreciate any feedback regarding the code base. Advice welcome! Further, I would like to know if you consider it useful. Should I invent this when again?
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What's everyone working on this week (17/2023)?
If I will find some time to spare will work on xml-mut. A simple XML mutation definition language resembling SQL.
goku
Posts with mentions or reviews of goku.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-24.
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What's everyone working on this week (17/2023)?
I'm working on giving it some more functionality to goku
- New release of Goku!
- HTTP load testing application
What are some alternatives?
When comparing xml-mut and goku you can also consider the following projects:
bevy_roguelike - roguelike system implemented using bevy
valin - Cross-platform code editor made with Freya 🦀 and Rust
velum - Lightweight and minimal blog engine
dipa - dipa makes it easy to efficiently delta encode large Rust data structures.
solid65 - compare emulators against eachother
kubempf - Tool to forward and maintain multiple port forwards to kubernetes pods
gdext - Rust bindings for Godot 4
archie
Clipper2 - Polygon Clipping and Offsetting - C++, C# and Delphi
k8s-workflow-deploy