xmake-repo
robotjs
xmake-repo | robotjs | |
---|---|---|
9 | 17 | |
587 | 12,123 | |
2.7% | - | |
9.9 | 0.0 | |
6 days ago | 12 days ago | |
Lua | C | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
xmake-repo
- C++ Modules: The Packaging Story
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Hacking Anything with GNU Guix
xmake [1] gives you something like this via `xrepo env shell`.
[1] https://xrepo.xmake.io/
- XMake dependency propagation?
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ManagedC v1.5.0 - now much more stable and thread safe! Plus, better testing, and better GCC support!
This project should also soon be available on xrepo, right now you can copy the headers or use the package in `package.lua` to install.
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Show HN: A glib-like multi-platform C library
Yes, although the documentation seems bare-bones, the code looks clean.
The xmake package repository files might be useful also for people interested in making their own package manager, or even installing by hand.
Here is the package information for autoconf, for instance:
https://github.com/xmake-io/xmake-repo/blob/master/packages/...
It has download links, checksums for specific versions, and the Lua syntax seems easy to parse.
The package for NanoVG however, does not indicate anywhere that you need the GLEW and GLFW libraries:
https://github.com/xmake-io/xmake-repo/blob/master/packages/...
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xmake v2.5.3 Released, Support to build Linux bpf program and integrate Conda packages
Therefore, if the official xmake-repo repository already provides the required package, you can use it directly without specifying the package namespace.
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Anyone working on a package manager for their language?
I written a c/c++ package manager https://xrepo.xmake.io/#/
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xmake v2.5.2 released, Support pull remote cross toolchain and package integration
Currently, we have included the following toolchain packages in the xmake-repo repository, allowing xmake to pull and integrate remotely:
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Anyone used xmake?
Here's the github page for xrepo: https://github.com/xmake-io/xmake-repo
robotjs
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Painless CLI integration testing
If we talk about the first approach, the following approaches will be useful: Nodejs Child Process: write to stdin from an already initialised process, RobotJS. It makes sense to note here that the approaches above are rather for e2e testing than integration.
- RobotJs: The Only Node.js First Desktop Automation Library
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What language next?
If you want to interact with the OS, and move the mouse, you'll likely want to write JS that targets the NodeJS platform. With a quick google search I found RobotJS which you can use with Node to automate the mouse (amongst other things). If it's a browser you want to automate, look into selenium-webdriver.
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I recently released nut.js v3.0.0, a Node.js desktop automation framework, in line with a brand new OCR plugin and improved image search
Then there’s obviously https://github.com/robot/robot-js and https://github.com/octalmage/robotjs, but both of these frameworks are abandoned.
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How are custom Iterables useful in JS? What are some common usecases of thing that can't be done easier any other way?
That said, you're in luck as I can give you a specific use case from the library I'm working on. It's a desktop automation library (something like RobotJS or Nut.js). I won't use the exact code, but a simplified version as an example.
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Engaging and interesting decks are getting obscenely expensive
So what u need to do is go to a mercs bounty and afk inside it for 29 mins, then finish the fight by beating it and repeat. U will get more than 400 xp per hour with 20% boost (i think around 430? smth like that). If u go over 30 mins in the fight, u will get 0 xp so don't. Put the script on a loop and leave ur pc overnight, set hs fps to like 5 or smth from the config file (targetframerate), so ur pc uses little resources (the more gpu/cpu used the more wattage the higher the electricity bill, tho obviously it's still very worth it but the less the bill is the better). Level 100 to 400 is 300 * 1500 xp = 450 000 xp. With 10 hrs of ur pc working during the night, that is let's say 4100 xp per day, so it will take u 110 days to get from level 100 to 400. If u have work, leaving the pc on for let's say 16 hours a day (8 while u sleep and 8 while u work) will get u 7560 xp per day, getting u from 100 to level 400 in just 60 days (2 months). Make sure ur cpu gpu etc. are put on power-saving mode and turn off ur monitor (preferably even disconnect it from the power cable). Now for the script u wanna use, based on this https://thenewstack.io/which-programming-languages-use-the-least-electricity/ the best one would be C, personally i use Javascript because it's what i know and it's very easy to write and it's still 4.45 which is not that far from 1, considering it's just very simple mouse movement and a for loop and not some complex algorithm problems like in the article, it won't make much of a difference anyway, tho it might if u use python since 75.88 is a lot. So to do it with JS, u can use Node js with Robot js https://github.com/octalmage/robotjs
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What's the alternative of Authotkey ?
Autohotkey is also a scripting language. If you want parity there, there's robotJS, pynput, and xdotool (though this one won't work on some future version of mint when a piece of tech it relies on gets upgraded).
- Need help with a simple macro program
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I built some custom macro buttons using an Arduino Micro
I use the Johnny-Five JS library to connect to the board http://johnny-five.io/ and use RobotJS https://www.npmjs.com/package/robotjs to map the buttons on the board to keyboard buttons. Currently I just have it set up to map to audio buttons so I can prev/next/pause/play Spotify/Youtube or turn the OS volume up.
- Automation ideas with Javascript:
What are some alternatives?
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
nut.js - Native UI testing / controlling with node
Automagica - AI-powered Smart Robotic Process Automation 🤖
n8n - Free and source-available fair-code licensed workflow automation tool. Easily automate tasks across different services.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
solidarity - Solidarity is an environment checker for project dependencies across multiple machines.
CRYENGINE - CRYENGINE is a powerful real-time game development platform created by Crytek.
AutoKey - AutoKey, a desktop automation utility for Linux and X11.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
KlayGE - KlayGE is a cross-platform open source game engine with plugin-based architecture.
android-touch-record-replay - How to record and replay touchscreen events on an Android device.