xmake-repo
nixpkgs
xmake-repo | nixpkgs | |
---|---|---|
9 | 975 | |
587 | 15,753 | |
2.7% | 2.8% | |
9.9 | 10.0 | |
3 days ago | 5 days ago | |
Lua | Nix | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
xmake-repo
- C++ Modules: The Packaging Story
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Hacking Anything with GNU Guix
xmake [1] gives you something like this via `xrepo env shell`.
[1] https://xrepo.xmake.io/
- XMake dependency propagation?
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ManagedC v1.5.0 - now much more stable and thread safe! Plus, better testing, and better GCC support!
This project should also soon be available on xrepo, right now you can copy the headers or use the package in `package.lua` to install.
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Show HN: A glib-like multi-platform C library
Yes, although the documentation seems bare-bones, the code looks clean.
The xmake package repository files might be useful also for people interested in making their own package manager, or even installing by hand.
Here is the package information for autoconf, for instance:
https://github.com/xmake-io/xmake-repo/blob/master/packages/...
It has download links, checksums for specific versions, and the Lua syntax seems easy to parse.
The package for NanoVG however, does not indicate anywhere that you need the GLEW and GLFW libraries:
https://github.com/xmake-io/xmake-repo/blob/master/packages/...
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xmake v2.5.3 Released, Support to build Linux bpf program and integrate Conda packages
Therefore, if the official xmake-repo repository already provides the required package, you can use it directly without specifying the package namespace.
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Anyone working on a package manager for their language?
I written a c/c++ package manager https://xrepo.xmake.io/#/
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xmake v2.5.2 released, Support pull remote cross toolchain and package integration
Currently, we have included the following toolchain packages in the xmake-repo repository, allowing xmake to pull and integrate remotely:
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Anyone used xmake?
Here's the github page for xrepo: https://github.com/xmake-io/xmake-repo
nixpkgs
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Nix: The Breaking Point
I don't think so. The article is probably intended for the Nix community, so the author doesn't need to convince HN that something is going on. If as an outsider you are interested then you need to look into it yourself, the community has no obligation to make their internal conflicts legible to the outside world.
As an outsider myself, it certainly looks like something is going on as more than 20 Nixpkg maintainers left in a week: https://github.com/NixOS/nixpkgs/issues?q=label%3A%228.has%3...
- Maintainers Leaving
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Air Force picks Anduril, General Atomics to develop unmanned fighter jets
https://github.com/NixOS/nixpkgs/commits?author=neon-sunset
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Eelco Dolstra's leadership is corrosive to the Nix project
I see two signers in the top 6 displayed on https://github.com/NixOS/nixpkgs/graphs/contributors
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3rd Edition of Programming: Principles and Practice Using C++ by Stroustrup
For a single file script, nix can make the package management quite easy: https://github.com/NixOS/nixpkgs/blob/master/doc/languages-f...
For example,
```
- NixOS/nixpkgs: There isn't a clear canonical way to refer to a specific package
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NixOS Is Not Reproducible
Yes, Nix doesn't actually ensure that the builds are deterministic. In fact it works just fine if they aren't. There are packages in nixpkgs that aren't reproducible: https://github.com/NixOS/nixpkgs/issues?q=is%3Aopen+is%3Aiss...
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The xz attack shell script
I'm not familiar with Bazel, but Nix in it's current form wouldn't have solved this attack. First of all, the standard mkDerivation function calls the same configure; make; make install process that made this attack possible. Nixpkgs regularly pulls in external resources (fetchUrl and friends) that are equally vulnerable to a poisoned release tarball. Checkout the comment on the current xz entry in nixpkgs https://github.com/NixOS/nixpkgs/blob/master/pkgs/tools/comp...
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Debian Git Monorepo
NixOS uses a monorepo and I think everyone's love it.
I love being able to easily grep through all the packages source code and there's regularly PRs that harmonizes conventions across many packages.
Nixpkgs doesn't include the packaged software source code, so it's a lot more practical than what Debian is doing.
https://github.com/NixOS/nixpkgs
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From xz to ibus: more questionable tarballs
In this specific case, nix uses fetchFromGitHub to download the source archive, which are generated by GitHub for the specified revision[1]. Arch seems to just download the tarball from the releases page[2].
[1]: https://github.com/NixOS/nixpkgs/blob/3c2fdd0a4e6396fc310a6e...
[2]: https://gitlab.archlinux.org/archlinux/packaging/packages/ib...
What are some alternatives?
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
asdf - Extendable version manager with support for Ruby, Node.js, Elixir, Erlang & more
Automagica - AI-powered Smart Robotic Process Automation 🤖
Home Manager using Nix - Manage a user environment using Nix [maintainer=@rycee]
Godot - Godot Engine – Multi-platform 2D and 3D game engine
git-lfs - Git extension for versioning large files
CRYENGINE - CRYENGINE is a powerful real-time game development platform created by Crytek.
easyeffects - Limiter, compressor, convolver, equalizer and auto volume and many other plugins for PipeWire applications
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
spack - A flexible package manager that supports multiple versions, configurations, platforms, and compilers.
KlayGE - KlayGE is a cross-platform open source game engine with plugin-based architecture.
waydroid - Waydroid uses a container-based approach to boot a full Android system on a regular GNU/Linux system like Ubuntu.