xmake-repo
GuPM
xmake-repo | GuPM | |
---|---|---|
9 | 1 | |
585 | 138 | |
2.4% | - | |
9.9 | 0.0 | |
5 days ago | over 4 years ago | |
Lua | Go | |
Apache License 2.0 | ISC License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
xmake-repo
- C++ Modules: The Packaging Story
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Hacking Anything with GNU Guix
xmake [1] gives you something like this via `xrepo env shell`.
[1] https://xrepo.xmake.io/
- XMake dependency propagation?
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ManagedC v1.5.0 - now much more stable and thread safe! Plus, better testing, and better GCC support!
This project should also soon be available on xrepo, right now you can copy the headers or use the package in `package.lua` to install.
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Show HN: A glib-like multi-platform C library
Yes, although the documentation seems bare-bones, the code looks clean.
The xmake package repository files might be useful also for people interested in making their own package manager, or even installing by hand.
Here is the package information for autoconf, for instance:
https://github.com/xmake-io/xmake-repo/blob/master/packages/...
It has download links, checksums for specific versions, and the Lua syntax seems easy to parse.
The package for NanoVG however, does not indicate anywhere that you need the GLEW and GLFW libraries:
https://github.com/xmake-io/xmake-repo/blob/master/packages/...
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xmake v2.5.3 Released, Support to build Linux bpf program and integrate Conda packages
Therefore, if the official xmake-repo repository already provides the required package, you can use it directly without specifying the package namespace.
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Anyone working on a package manager for their language?
I written a c/c++ package manager https://xrepo.xmake.io/#/
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xmake v2.5.2 released, Support pull remote cross toolchain and package integration
Currently, we have included the following toolchain packages in the xmake-repo repository, allowing xmake to pull and integrate remotely:
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Anyone used xmake?
Here's the github page for xrepo: https://github.com/xmake-io/xmake-repo
GuPM
What are some alternatives?
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
peru - a generic package manager, for including other people's code in your projects
Automagica - AI-powered Smart Robotic Process Automation π€
Godot - Godot Engine β Multi-platform 2D and 3D game engine
CRYENGINE - CRYENGINE is a powerful real-time game development platform created by Crytek.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
KlayGE - KlayGE is a cross-platform open source game engine with plugin-based architecture.
Allegro - The official Allegro 5 git repository. Pull requests welcome!
Banshee Engine
Torque3D - MIT Licensed Open Source version of Torque 3D from GarageGames
robotjs - Node.js Desktop Automation.
GamePlay - Open-source, cross-platform, C++ game engine for creating 2D/3D games.