xamarin-macios VS uikit-sys

Compare xamarin-macios vs uikit-sys and see what are their differences.

xamarin-macios

Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS, and watchOS. (by xamarin)

uikit-sys

Rust Bindings for the iOS UIKit Objective-C framework (by simlay)
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xamarin-macios uikit-sys
14 2
2,355 55
0.3% -
9.9 0.0
5 days ago 3 months ago
C# Rust
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

xamarin-macios

Posts with mentions or reviews of xamarin-macios. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-18.

uikit-sys

Posts with mentions or reviews of uikit-sys. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-13.
  • floui: a gui crate for mobile, inspired by swiftui, wrapping native widgets. A proof of concept
    4 projects | /r/rust | 13 Jul 2022
    With uikit-sys, the build is very slow as it's all generated from bindgen and includes uikit as well as any of the framework dependencies required for it. I'm yet to figure out how to reduce how much stuff is generated as well as a reasonable way to wrap it in safe rust and ensure there's no memory leaks.
  • Proof of concept: iOS app written in pure Rust
    7 projects | /r/rust | 8 Nov 2021
    Nice! Welcome to the small group of rust iOS people! I'm the author of uikit-sys which really is just using the rarely used objective-c features of bindgen (plus an unmerged PR to bindgen) to generate bindings to to basically all the iOS objective-c frameworks.

What are some alternatives?

When comparing xamarin-macios and uikit-sys you can also consider the following projects:

iFakeLocation - Simulate locations on iOS devices on Windows, Mac and Ubuntu.

alchemy - An experimental GUI framework for Rust, backed by per-platform native widgets. React, AppKit/UIKit inspired. EXPERIMENTAL, runs on Cocoa right now. ;P

macos-virtualbox - Push-button installer of macOS Catalina, Mojave, and High Sierra guests in Virtualbox on x86 CPUs for Windows, Linux, and macOS

floui-rs-template

translatefgo - FGO Translation Project

macOS-Simple-KVM - Tools to set up a quick macOS VM in QEMU, accelerated by KVM.

Xamarin - .NET for Android provides open-source bindings of the Android SDK for use with .NET managed languages such as C#

floui - Single header C++ lib inspired by SwiftUI wrapping ios and android native controls, proof-of-concept

maui-linux - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.

MVVMCross - The .NET MVVM framework for cross-platform solutions, including Android, iOS, MacCatalyst, macOS, tvOS, WPF, WinUI

floui-rs