x_ite VS awsm-web

Compare x_ite vs awsm-web and see what are their differences.

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x_ite awsm-web
1 1
63 19
- -
10.0 4.3
2 days ago about 2 months ago
JavaScript Rust
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

x_ite

Posts with mentions or reviews of x_ite. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-15.
  • React Renderer for Three.js
    11 projects | news.ycombinator.com | 15 Aug 2021
    I mean, this looks like a nice, more modern approach - but vrml did allow full interaction? For something that works in current browsers, see eg:

    https://github.com/create3000/x_ite/wiki/Sensing-viewer-acti...

awsm-web

Posts with mentions or reviews of awsm-web. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-15.
  • React Renderer for Three.js
    11 projects | news.ycombinator.com | 15 Aug 2021
    I wrote an opinionated WebGL wrapper in Rust/WASM here: https://github.com/dakom/awsm-web

    The idea is that it does more cacheing of things like uniform locations and such so you do very fast in-memory lookups in WASM without hitting the JS Api as much.

    In the future this will be obsolete since WebGPU has a more optimal API to begin with, and Rust/WASM won't need to go through the JS layer due to "interface types"

What are some alternatives?

When comparing x_ite and awsm-web you can also consider the following projects:

beatmapper - A 3D editor for creating Beat Saber maps

scheduler-test

node-machine-id - Unique machine (desktop) id (no admin privileges required)

shipyard - Entity Component System focused on usability and flexibility.

super-simple-sitemap-generator - Node powered scraper that iterates trough all the internal links of the specified url. It works on CSR pages (React, Angular) with dynamic urls.

shipyard-scenegraph

ObjToSchematic - A tool to convert 3D models into Minecraft formats such as .schematic, .litematic, .schem and .nbt

emscripten - Emscripten: An LLVM-to-WebAssembly Compiler

react-three-fiber - 🇨🇭 A React renderer for Three.js

d3-x3d - 3D Data Driven Charting Library with D3 and X3D