x3-rust
X3 Lossless Audio Compression for Rust (by psiphi75)
pcodec
Lossless compressor and decompressor for numerical data using quantiles (by mwlon)
Our great sponsors
x3-rust | pcodec | |
---|---|---|
1 | 19 | |
18 | 245 | |
- | - | |
10.0 | 8.8 | |
over 3 years ago | 3 days ago | |
Rust | Rust | |
GNU General Public License v3.0 only | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
x3-rust
Posts with mentions or reviews of x3-rust.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-17.
-
q_compress 0.7: still has 35% higher compression ratio than .zstd.parquet for numerical sequences, now with delta encoding and 2x faster than before
I also had a quick look and compared it against the X3 protocol (similar to FLAC, but more lightweight). q_compress works well in some cases (very low noise and very high noise), while X3 does better in the middle.
pcodec
Posts with mentions or reviews of pcodec.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-22.
-
Learnings from making things fast
Context: I've been iterating on my side project pcodec (a codec for columns of numerical data) and have gradually improved decompression speed from ~150MB/s to ~1GB/s. Not everything here is novel or Rust-specific, but here's what I've learned in the process:
- Compressing bytes?
-
Worries about tANS?
For context: I'm creating an experimental successor to my library Quantile Compression, which does good compression for numerical sequences and has several users. I have a variable number of symbols which may be as high as 212 in some cases, but is ~26 in most cases. The data is typically 216 to 224 tokens long.
-
Quantile Compression, a compression format for numerical data that improves compression ratio by ~30% over alternatives
I'm not a member, but you can use the CLI to try it out pretty easily: https://github.com/mwlon/quantile-compression/tree/main/q_compress_cli . Let me know how it does
-
I built Quantile Compression, which could make all our numerical columnar data 25% smaller.
You can try it out very easily with the CLI which works on CSV and Parquet columns now, e.g. cargo run --release compress --csv my.csv --col-name my_column out.qco
-
Quantile Compression: 35% higher compression ratio for numeric sequences than any other compressor
Right, please don't try to use it for general files. It looks like zpaq is kinda hard to set up except on windows, so I'm probably not going to, but I encourage you to try it out! There's an example you can use to generate a bunch of random numerical distributions, outputting binary files, .qco, and other formats.
- Q_compress: Lossless compressor and decompressor for numerical data
-
q_compress 0.7: still has 35% higher compression ratio than .zstd.parquet for numerical sequences, now with delta encoding and 2x faster than before
Here's how you can generate benchmark data, including binary files: https://github.com/mwlon/quantile-compression/blob/main/q_compress/examples/primary.md
-
Quantile Compression, a format and algorithm for numerical sequences offering 35% higher compression ratio than .zstd.parquet.
I made a simple CLI for compressing and inspecting .qco files. Not available on package managers yet, but it's still pretty easy to try out: https://github.com/mwlon/quantile-compression/blob/main/CLI.md
- Quantile Compression (q-compress), a new compression format and rust library that shrinks real-world columns of numerical data 10-40% smaller than other methods
What are some alternatives?
When comparing x3-rust and pcodec you can also consider the following projects:
gdal - GDAL is an open source MIT licensed translator library for raster and vector geospatial data formats.
ans-large-alphabet - Large-Alphabet Semi-Static Entropy Coding Via Asymmetric Numeral Systems
TurboPFor - Fastest Integer Compression
encoding - Integer Compression Libraries for Go
ryg_rans - Simple rANS encoder/decoder (arithmetic coding-ish entropy coder).
spark-pancake-connector - support for the "pancake" format in Spark
bitwise-compression - Trying some compression methods
FiniteStateEntropy - New generation entropy codecs : Finite State Entropy and Huff0