www.submarinecablemap.com
mapgen4
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www.submarinecablemap.com | mapgen4 | |
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206 | 21 | |
1,064 | 571 | |
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6.3 | 6.1 | |
over 1 year ago | 12 months ago | |
JavaScript | TypeScript | |
GNU General Public License v3.0 or later | Apache License 2.0 |
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www.submarinecablemap.com
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Hetzner continues its growth in the US with a new location
Hillsboro, Oregon's network connections have a lot of advantages. It's worthwhile checking it out here: https://www.submarinecablemap.com/ --Katie
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What is the internet?
Now you can say that you've 'seen' the internet. You can see the map here
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Fiber carriers to Bermuda
Looking at this site there are 3 companies that own/operate undersea cables to the US
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Sudden ping increase playing from South America, anyone else?
This unfortunately won't get you the whole picture, but using some tools you can determine how your traffic is routed in one direction, and possibly the geographic path it takes as well. For example, in mine, I can see based on the names that I know my traffic is going through Equinix San Jose (equinix-sj), then likely to Palo Alto (pao1, palo), then to Los Angeles (lax). By looking up who owns what IP addresses, I can also see that my traffic goes from my local ISP (Sonic) to Telia, then to Amazon. While concerning, you can effectively ignore all of the hops that say "Request timed out." as those just mean the hop wasn't responding to pings (or in the case of the very end, the game server itself likely doesn't respond to pings). Unfortunately though, this is only half of the picture, as this doesn't let me see the path from anets servers to me. For that, I would need an AWS instance with similar routing rules to anet's servers. Still, this may be useful, as I'm guessing your traffic is using a submarine cable to get to anet's servers in the US. These unfortunately often have issues or maintenance that can cause measurable connectivity impacts - I'm in the US and we have a node on the NLNOG Ring, and we get alerts of connectivity issues with Europe on a regular basis.
- Data Centers
- Dota in EU is far away from dead
- Why American Power Endures
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Zero Point Leet Seconds
Well. Significantly more than that due to latency from switches etc and also because of the fact that there's so little land along the equator, meaning there's only one cable that travels roughly equatorially. It's from Fortaleza, Brazil to Kribi, Cameroon: https://www.submarinecablemap.com/
If you set up a bunch of good first-surface mirrors, I'm pretty sure you could get to pretty much the speed of light. You'd have to put them pretty high up in the air to avoid hitting things (a problem for cables as well, obviously) but putting the beam 2km in the air would still only lengthen the path by 4pi km, or .03%.
I have always found it very neat that the propagation speed of a light wave in glass is roughly the same as electrical waves in a coaxial cable. Both are shockingly slow compared to air/vacuum, but for completely different reasons. In both cases the advantages in signal integrity are immense.
- Casual Friday - Rave edition
- Could the internet literally be broken?
mapgen4
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World building resources
https://www.redblobgames.com/maps/mapgen4/ creates gorgeous world maps in an insanely customizable way. Play around with the sliders and draw tools... it's so good.
- Does anyone know of any asset packs or how to make maps similar to God of War: Ragnarok?
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Can anyone recommend a website or app that makes it easy to make a map?
MapGen4
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Godot4 + Compute Shaders = ❤️❤️ (slime mold simulation)
I have not decided yet. 3D is very interested but I was intrigued by the redblob games posts about map design, mixing 2d and 3d views. reference: https://www.redblobgames.com/maps/mapgen4/
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45 Map Websites - huge collection of awesome maps, movie themed maps, transportation maps, see the other side of the world from your current location
https://www.redblobgames.com/maps/mapgen4/ procedural map generator
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Sea-Themed Map Gens (Day 10 of 31 Days of RPG Map Gens)
Starting with Islands and Perilous Shores from Watabou which includes settlements and other points of interest. Mapgen4 also does islands and you can redraw the parts you want to change.
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Mapgen 4 - Island Map Where You Draw Terrain (Day 7 of 31 Days of RPG Map Gens)
Mapgen 4 is an island gen from Red Blob Games which is now 5 years ago.
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Looking for a map-making program I forgot the name of
You can check out https://www.redblobgames.com/maps/mapgen4/ which is pretty good or the related https://www.redblobgames.com/maps/mapgen2/
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map making needed
MapGen4
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[Part 4] 20 free DM tools.
https://www.redblobgames.com/maps/mapgen4/ Procedural map generator allowing painting of terrain.
What are some alternatives?
rayrender - A pathtracer for R. Build and render complex scenes and 3D data visualizations directly from R
Fantasy-Map-Generator - Web application generating interactive and highly customizable maps
globe.gl - UI component for Globe Data Visualization using ThreeJS/WebGL
armoria-api - Heraldry generator API
fishdraw - procedurally generated fish drawings
what-happens-when - An attempt to answer the age old interview question "What happens when you type google.com into your browser and press enter?"
MarkovNameGenerator - :black_nib: Markov process-based procedural name and word generator demo
duckduckgo-locales - Translation files for <a href="https://duckduckgo.com"> </a>
Little-Plane-Project - Flying through a procedural web world
savepagenow - A simple Python wrapper and command-line interface for archive.org’s "Save Page Now" capturing service
Eigengrau-s-Essential-Establishment-Generator - A town generator that is suitable for out of the box play in any fantasy TTRPG setting.