www.mechaelephant.com
three.js
www.mechaelephant.com | three.js | |
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3 | 450 | |
1 | 98,992 | |
- | - | |
8.8 | 9.9 | |
19 days ago | 3 days ago | |
JavaScript | JavaScript | |
- | MIT License |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
www.mechaelephant.com
- Ask HN: Tips to get started on my own server
- A search engine in 80 lines of Python
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My Second Brain – Zettelkasten
For me, the idea is sound but the implementation always seems so cumbersome. I want something that separates the data from the display as much as possible, has an easy 'note taking' and has an easy install. One problem I always encounter is that if the interface to add notes has too much friction, I stop using it pretty quickly.
Anyway, so I created something over the weekend called 'notenox' [0]. It creates a a JSON file of relevant information, one JSON file per note, with keywords and a "special" keyword prefix called a 'title' that mimics how I've actually been taking notes (email, so the 'title' mimics an email thread). For display, I consolidate all JSON files into a single JSON file and then have it loaded into the browser with some Javascript to group by title or keyword, along with doing all cross referencing and counting on the client end.
Creating notes is done through the command line, because that's a common way I interact with my computer, with different options to create titles, links, keywords, etc. I'm sure there are many different Zettelkasten implementations out there but they always seem so clunky and cumbersome. It's not hard, so the simple use case should be simple, nor should it proprietary or locked behind a SaaS.
You can see my personal notes in action, if you like [1] (sorry, not mobile friendly!).
[0] https://github.com/abetusk/www.mechaelephant.com/tree/releas...
[1] https://mechaelephant.com/notenox
three.js
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Implementing 3D Graphics in React
In React, there are different libraries for rendering 3D. In this article, we will focus on how to use the Three.js Library, React Three Fiber library, and the React Three Drei library for creating 3D objects.
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Implementing Bloom Effect with Mapbox and Three.js
Regarding the optimization of the effect, I found an issue on the three.js GitHub repository: https://github.com/mrdoob/three.js/issues/14104 The alpha channel issue seems to be a difficult problem, which has been present since 2018. At the end of the discussion, a solution proposed by a contributor is not to modify the UnrealBloomPass but to blend the source texture and target texture in the shader.
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Finding Stars and Affirmations in the Sky with Three.js for Ayra Starr
Here's how we used Three.js to place and find affirmations in the sky.
- Ask HN: Tips to get started on my own server
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Incredible JavaScript Animation Libraries
Three.js is dedicated to generating 3D visuals, offering a powerful suite of features and tools. It is built atop WebGL and optimizes GPU usage for rapid rendering, ensuring smooth performance across devices, including those with limited resources. Three.js's versatility allows for the creation of a vast spectrum of 3D graphics and animations, ranging from simple shapes to intricate models.
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JavaScript Libraries That You Should Know
7. three.js
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React: A Mess That Shouldn't Exist In Web Development
Most of frontend libraries are made with Vanilla JS. An example of library that you might frequently use is "Chart.js". But React is not compatible with Chart.js so here it comes "React-chartjs-2" A wrapper library to work with Chart.js in React ecosystem. Oh you want to use "three.js" for some cool 3D? you will need "React-three/fiber". In my case, I need to implement "telegram-web-app", not so fast, I have to create my own wrapper to be able to use it.
- JPEG XL Is a Stupid Name
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Things you should know before learning Three.js
For one of my 100-Day Challenges, I chose to dive into Three.js, a JavaScript 3D library. It's easy to start learning, and it becomes difficult to master with the inclusion of shaders.
- JavaScript 3D Library
What are some alternatives?
anystyle - Fast citation reference parsing
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
model-viewer - Easily display interactive 3D models on the web and in AR!
heatmap.js - 🔥 JavaScript Library for HTML5 canvas based heatmaps
A-Frame - :a: Web framework for building virtual reality experiences.
framer/motion - Open source, production-ready animation and gesture library for React
fabric.js - Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser
processing.js
GoJS, a JavaScript Library for HTML Diagrams - JavaScript diagramming library for interactive flowcharts, org charts, design tools, planning tools, visual languages.
paper.js - The Swiss Army Knife of Vector Graphics Scripting – Scriptographer ported to JavaScript and the browser, using HTML5 Canvas. Created by @lehni & @puckey
Open3D - Open3D: A Modern Library for 3D Data Processing