ws
µWebSockets
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ws | µWebSockets | |
---|---|---|
27 | 41 | |
21,060 | 16,718 | |
1.2% | 1.0% | |
7.9 | 8.6 | |
1 day ago | about 1 month ago | |
JavaScript | C++ | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ws
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Setting up a WebSocket server in Node.js
Before setting up a WebSocket server in Node.js, we need to install the necessary dependencies. Fortunately, Node.js has a vibrant ecosystem with various WebSocket libraries available. In this article, we will focus on using the popular ws library, which provides a simple and efficient WebSocket implementation for Node.js.
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8 Best WebSocket Libraries For Node
WS has a user base of 17.7 million people and over 20,000 forks. It also has clear and concise documentation, with examples and API references, to help developers understand how to integrate it into their projects.
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WebSockets 101
In order to implement websockets, you can use a nodejs library named ws. It provides a fast and simple way to establish a websocket connection.
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Is there anyway to auto reload the browser page when using express?
Next, you can use a library like chokidar to listen for changes in your source directory. Create a ws server, and whenever a file changes, send a message.
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Is my health check endpoint good enough?
I use redis, sequelize and PG Listen/Notify via Robust Listeners with a websocket server coded in ws
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7 Useful JavaScript Libraries To Build a Real-Time Web App
With over 19k stars on GitHub and about 60 million weekly downloads on npm, ws is one of the most popular open-source libraries for real-time web application development
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Nest JS Websockets - Basics
Nest supports 2 websocket platforms - socket.io and ws. We're going to be using socket.io.
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Render.com and Websocket: Connection randomly being closed after 5-ish minutes?
I'm trying out Render.com as a potential replacement for Heroku to host and run my code, which uses Node, Express, and the ws package to connect a game made on Godot Engine and the webapp, using a Websocket connection. However, when I migrated the code over, I've noticed that the game lasts barely a quarter of the way before the server aborts the Websocket connection for literally no reason. I'm serious, it's what the log says:
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Quick introduction to WebSockets with Node.js
If you want to learn more about WebSockets, check out the official documentation.
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5 enhancements that will boost your Node.js app
Making use of Web Sockets to improve server communication.
µWebSockets
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I'm open-sourcing my game engine
They use (uWebSockets)[https://github.com/uNetworking/uWebSockets], which was written in C++, but has an interface to use in NodeJS. It's been really performant for me in my simple tests compared to other popular websocket libs that slow down fairly quickly.
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8 Best WebSocket Libraries For Node
µWebSockets, pronounced as "microWebSocket”, is a WebSocket library written in C++ and has Node.js bindings. Its design focuses on being efficient and scalable, making it ideal for applications that require high concurrency and low latency.
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Recommendations for a CPP HTTP server which supports changing max threads at run time.
You can do that with any single threaded library that leaves threading to you. Like for example https://github.com/uNetworking/uWebSockets
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What's the hot tech stack these days?
Websockets are also pretty valuable for updating the page in real time, there are servers in many languages. I'm a big fan of https://github.com/uNetworking/uWebSockets which is C++ but also has JS bindings to use with Node.js.
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I have done a full benchmark of a POST REST API on my computer: Node.js vs Fastify vs Express.js vs Deno vs Bun vs GO. Node.js is used WITH and WITHOUT clustering on 6-core I7 processor
Can you include uWebsockets? https://github.com/uNetworking/uWebSockets
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[Cpp] Quelle bibliothèque de serveur Web C++ faut-il utiliser de nos jours ?
μWebSockets Génial, rapide, peut transformer l’eau en vin. Nécessite C++17.
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Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
Not exaclty -- it looks like it's pretty overkill for my needs
I'm looking for something more like websocketpp[0], or even just grpc without a requisite proxy. uWebsockets looks really promising, being header only, but in the fine print requires a runtime library. unfortunately, none of that ecosystem seems to use cmake, making integrating it that much more of a pain.
why use cpp for this, I'm sure some HNer will ask. the ray tracer itself is using cuda, that's why. I've also debated
- running it as a grpc server and having some proxy in a more web-accessible language
- creating python bindings and using python to make a websocket/http server for it
neither of those are out of the question, but they're not my first choices, because I'd like to keep the build & execution simple. introducing dependencies, especially other executables, is in conflict with that.
i don't need anything particularly scalable -- a threaded implementation, or one using select() would be fine, if not preferable.
[0] https://docs.websocketpp.org/
[1] https://github.com/uNetworking/uWebSockets
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WebSocket Server in C
Really cool i also made and CAPI for using WebSocket in C, https://github.com/uNetworking/uWebSockets/tree/master/capi
I will take a deep look on your project thanks for sharing!
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Socketify.py - Maybe the fastest web framework for Python and PyPy
We discover a really fast, small, and well maintained C++ Library called uNetworking/uWebSockets, but no C API available, so we create and adapt the full C API from uNetworking/uWebSockets and will integrate libuv powered fetch and file IO, this same C API is used by Bun
- In the 1970s, programming was an elite's task. Today programming is done by uneducated "farmers" and as a result, the care for smart algorithms, memory usage, CPU-time usage and the like has dwindled in comparison.
What are some alternatives?
fastify-websocket - basic websocket support for fastify
Boost.Beast - HTTP and WebSocket built on Boost.Asio in C++11
uWebSockets.js - μWebSockets for Node.js back-ends :metal:
libwebsockets - canonical libwebsockets.org networking library
Socket.io - Realtime application framework (Node.JS server)
WebSocket++ - C++ websocket client/server library
redux-toolkit - The official, opinionated, batteries-included toolset for efficient Redux development
drogon - Drogon: A C++14/17 based HTTP web application framework running on Linux/macOS/Unix/Windows [Moved to: https://github.com/drogonframework/drogon]
graphql-ws - Coherent, zero-dependency, lazy, simple, GraphQL over WebSocket Protocol compliant server and client.
Mongoose - Embedded Web Server
Passport - Simple, unobtrusive authentication for Node.js.
rpc-websockets - JSON-RPC 2.0 implementation over WebSockets for Node.js and JavaScript/TypeScript