workers-rs
wasm-bindgen
workers-rs | wasm-bindgen | |
---|---|---|
16 | 44 | |
2,288 | 7,284 | |
3.5% | 1.2% | |
9.0 | 9.1 | |
3 days ago | 6 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
workers-rs
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Python Cloudflare Workers
- The speed of the Python interpreter running in WebAssembly
Today, Python cold starts are slower than cold starts for a JavaScript Worker of equivalent size. A basic "Hello World" Worker written in JavaScript has a near zero cold start time, while a Python Worker has a cold start under 1 second.
That's because we still need to load Pyodide into your Worker on-demand when a request comes in. The blog post describes what we're working on to reduce this — making Pyodide already available upfront.
Once a Python Worker has gone through a cold start though, the differences are more on the margins — maybe a handful milliseconds, depending on what happens during the request.
- There is a slight cost (think — microseconds not milliseconds) to crossing the "bridge" between JavaScript and WebAssembly — for example, by performing I/O or async operations. This difference tends to be minimal — generally something measured in microseconds not milliseconds. People with performance sensitive Workers already write them in Rust https://github.com/cloudflare/workers-rs, which also relies on bridging between JavaScript and WebAssembly.
- The Python interpreter that Pyodide provides, that runs in WebAssembly, isn't as fast as the years and years of optimization that have gone into making JavaScript fast in V8. But it's still relatively early days for Pyodide, compared to the JS engine in V8 — there are parts of its code where we think there are big perf gains to be had. We're looking forward to upstreaming performance improvements, and there are WebAssembly proposals that help here too.
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Cloudflare Workers Introduces Connect() API to Create TCP Sockets
Not yet, but we're working on that https://github.com/cloudflare/workers-rs/pull/324
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How much Rust work is actually going on at Cloudflare?
I'm also in the Workers org but I have had a bit of interaction with Rust. There's some Rust in the Workers runtime using lol-html for HTMLRewriter as well as some tooling and there's the full blown workers-rs framework that I work on, but that's about it for the Rust I work on regularly.
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std.rs is seeking a new owner
I'm an engineer at Cloudflare working on Workers (and a maintainer of workers-rs) and I'd love to help whoever ends up maintaining this get that PR rewriting it in Rust across the line.
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Workerd : le moteur d’exécution JavaScript / Wasm qui alimente les Workers de Cloudflare …
GitHub - cloudflare/workers-rs: Write Cloudflare Workers in 100% Rust via WebAssembly
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Turbopack - The successor to Webpack
I never said it was, but thankfully nowadays there are plenty of other tools that are fast enough to keep the dev cycle quick. Personally esbuild is my go-to when I need a bundler but I've grown really fond of SWC native api, we used to use it at work for our wasm build tool for our workers-rs framework.
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Announcing support for WASI on Cloudflare Workers
There's actually a rust framework for Workers https://github.com/cloudflare/workers-rs
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What's your experience with FaaS and Rust?
I'm a maintainer of the of the Cloudflare workers-rs project to allow you to write serverless functions in Rust running as WASM in our V8-based runtime. There's certainly some rough spots (doesn't have complete parity with our default JS runtime apis), but if you're concerned with cold start times and you don't need a full containerized environment I think it's a solid choice.
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Hey Rustaceans! Got a question? Ask here! (25/2022)!
Most likely, it should, we just haven't had the time to fully implement it or add a library to wrap the FFI. Please let us know you need a feature by opening an issue.
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Warp or Rocket.rs or Actix Web?
I may be biased, as the original project author, but I’d recommend using Cloudflare Workers https://github.com/cloudflare/workers-rs - totally free their with very generous limits.
wasm-bindgen
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If the native speed DOM/Web API for Rust becomes a reality, would you be willing to build your web apps with Rust and HTML/CSS?
Another strange issue could be seen in the strict class heritage organized definition of the DOM, which can not be handled very well by rust because of a still unsolved bindgen issue (#210).
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Rust + WASM + Typescript [+ React]
For a much simpler but less flexible approach there's wasm-pack for creating JS packages from Rust, and wasm-bindgen for easy interop. Both have very good documentation.
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We Just Released our Rust WebTransport Teleconferencing System - Here are Some Lessons Learned
We encountered quite a few hurdles on our journey. For one, we had to build our own yew-webtransport and yew-websocket integration from scratch by adding WebTransport definitions to wasm-bindgen (pull request link). We also had to add WebTransport support to the h3 crate (pull request link). co-created by @ten3roberts
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Looking to create a backend service for a website in Rust and I’m wondering on how to best do it
Go with your WebAssembly module idea. Since it sounds like your chess engine does not draw a UI, it shouldn't be too difficult. wasm-bindgen will be your best friend.
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Ask HN: How can a BE/infra developer handle the FE side of personal projects?
I've never tried it, but apparently some bindings exist, e.g. https://github.com/rustwasm/wasm-bindgen
So you can either try manipulating the DOM w/ some bindings or draw to canvas.
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I'm trying to compile my rust code to wasm but wasm_bindgen says the trait bound `(Vec<i32>, Vec<i32>): IntoWasmAbi` is not satisfied.
Google also brings up this GitHub issue.
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Deno Fresh WASM: Code Modules in Rust
If you want to learn more on wasm-pack, there is a wasm-pack book as well as some fairly detailed wasm-bindgen docs. There are a few resources for learning Rust itself in the December newsletter. Finally, please get in touch if you would like to see more content on Deno and Fresh. I hope you found the content useful and am keen to hear about possible improvements.
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Swift Achieved Dynamic Linking Where Rust Couldn't
Love the article.
In my mind I see the problem of dynamic linking in rust to have a bunch of overlap with the "I want this rust library to be exposed in my higher level GC'd language with minimal safety/handwritten bindings" problem.
My hunch is that the lack of expressiveness of the C ABI is holding back both. the thing I'd love to see some sort of "higher level than the C ABI" come out. And something like `wasm-bindgen`[0] to exist for more languages.
Here's a link to the rust "interopable_api" proposal! I don't understand all the implications, but it seems to be in the right direction https://github.com/rust-lang/rust/pull/105586
[0]https://rustwasm.github.io/docs/wasm-bindgen/
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The Next Browser Language
Rust has https://github.com/rustwasm/wasm-bindgen and https://crates.io/crates/sledgehammer, the latter of which batches together JS calls to reduce the FFI cost. https://dioxuslabs.com/ uses these to great effect.
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1Password releases Typeshare, the "ultimate tool for synchronizing your type definitions between Rust and other languages for seamless FFI"
This seems like it could be super useful for integrating with wasm-bindgen and TypeScript. Last I checked, the types generated by wasm-bindgen left a lot to be desired (no disrespect intended, wasm-bindgen is an awesome project). A few years ago, I contributed the skip_typescript attribute to wasm_bindgen that allowed you to override the type generation by hand-writing your own types (using a custom typescript section), but I wonder if this could simply generate higher quality types without the manual intervention.
What are some alternatives?
realworld-axum-sqlx - A Rust implementation of the Realworld demo app spec using Axum and SQLx.
wasm-pack - 📦✨ your favorite rust -> wasm workflow tool!
worker-kv - Rust bindings to Cloudflare Worker KV Stores
react-three-fiber - 🇨🇭 A React renderer for Three.js
boringtun - Userspace WireGuard® Implementation in Rust
wasmer - 🚀 The leading Wasm Runtime supporting WASIX, WASI and Emscripten
workers-wasi
wasmtime - A fast and secure runtime for WebAssembly
litestream - Streaming replication for SQLite.
trunk - Build, bundle & ship your Rust WASM application to the web.
ssr-workers - Rust based Cloudflare Worker with SSR
wasi-libc - WASI libc implementation for WebAssembly