eureka
prehistoric-simulation
eureka | prehistoric-simulation | |
---|---|---|
11 | 9 | |
4 | 9 | |
- | - | |
1.8 | 0.0 | |
over 3 years ago | over 1 year ago | |
TypeScript | ||
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
eureka
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How to build a website without frameworks and tons of libraries
Here's an example of building a well-structured, maintainable web-site using JavaScript, HTML and CSS: https://github.com/wisercoder/eureka/tree/master/webapp/Clie...
It doesn't use React (imagine the horror!), instead it uses two tine 500-line libs.
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React is 10 years old
> a literal 5-20x productivity boost
Not really. See a better way here: https://github.com/wisercoder/eureka
- Building a Front End Framework; Reactivity, Composability with No Dependencies
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React is a fractal of bad design
I'm not quite seeing React being used, just JSX though? All the view and state updating is being done manually, but it looks fairly well-organised. There are small optimisations like debouncing onInput with a timeout (avoiding rapid re-rendering for every character typed): https://github.com/wisercoder/eureka/blob/master/webapp/Clie...
- Ask HN: Good resource on writing web app with plain JavaScript/HTML/CSS
- Can We All Just Admit React Hooks Were a Bad Idea?
- Ask HN: What happened to vanilla HTML/CSS/JS development?
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I don't miss React: a story about using the platform
React works well for simple, non-interactive components. Complex, interactive components are going to have state. Stateful components don't work so well in React. If you want to update props in a stateful component, the recommendation is to replace the component entirely by changing its key. At the point all of the benefits of React (preservation of selection, caret position, scroll position etc.) vanish. You might as well use vanilla js instead of React.
What does using Vanilla JS look like? Here's an example: https://github.com/wisercoder/eureka It uses two tiny 500-line libs. It uses TSX files, just like React. It has components, just like React. It doesn't have incremental screen update, but neither does React, if your components are interactive and stateful.
- A Visual Guide to React Rendering
prehistoric-simulation
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Ask HN: What are you working on to become a better programmer?
Wouldn't say I got a lot better by writing small and medium sized personal hobby project, but it most definitely did get me confidence and satisfaction.
A cellular automata runner where you can define the rules and watch what happens: https://aperocky.com/cellular-automata/
Browse THIS website in terminal: https://github.com/Aperocky/hnterminal
A random simulation of prehistoric civilization and market: https://prehistoric.tech/
Every few months I get a bubbly idea and start some fun project, and they are usually small enough I get to finish them in a week or so, package them either on the web or pip/npm. It feels like a boost to occasionally boring work otherwise.
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What It Takes to Make a Game by Yourself
This is where tests come in, it helps tremendously at the end of the day to have a little check mark, proof that work is done, even if it is purely mental.
Anecdotally it also helps me pick projects up after years.
shameless plugs:
https://prehistoric.tech/
https://aperocky.com/cellular-automata/
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Ask HN: What happened to vanilla HTML/CSS/JS development?
Self promoting plug:
It still works fairly well on the relatively small scale if you just want to write a frontend app (i.e. simulations):
https://aperocky.com/cellular-automata
https://prehistoric.tech
- A browser based simulation written in typescript.
- Show HN: Prehistoric, Repl Controlled Simulation
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Show HN: Create your own cellular automata
Now that I think of it, I've created something that has a minimum level of correlation...
http://prehistoric.tech/
Though this one is more about society simulation then evolution, it does come with a command line for control.
- Prehistoric Simulation: A simulation of ancient society in browser, powered by pixi.js and xterm.js
What are some alternatives?
webcomponents - Web Components specifications
hyperscript - Create HyperText with JavaScript.
Ink - 🌈 React for interactive command-line apps
uhtml - A micro HTML/SVG render
org-mode-site-template - A workflow for a complete site using the HTML publish option of Emacs Org-Mode
notemplate - NoTemplate is not a template library.
el - Minimal JavaScript application framework / WebComponents base class
editable-website - A SvelteKit template for building CMS-free editable websites
cellular-automata
go-neon