winprint
Gui.cs
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winprint
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Everything you ever wanted to know about terminals(but were afraid to ask)
I built a cross platform app to print 'pretty formatted' source code [1]. I didn't want to re-invent the wheel on formatting source code, so looked at all the existing libraries. Originally I figured formatting to HTML, and then building a print-friendly HTML render would work. But this proved super challenging. I tried a dozen HTML engines (including Chromium) but none gave me enough control to render just a single page of the original source file.
Then I noticed Pygments, a Python-based library for pretty formatting source code, has an option to output an ANSI formatted file. I quickly found a bunch of libraries that could render ANSI formatted text to a print canvas.
In the end, I put the original source code file through 'pygmentize -16m -o tempfile.an` (`16m` is the 16M color terminal ANSI formatter) and pipe the `tempfile.an` through a print-optimized renderer to actually print the source code.
ANSI escapes FTW!
[1] WinPrint - https://github.com/tig/winprint
Gui.cs
- Forget MAUI; Get TUI! - C#'s best cross platform console UI toolkit ships first 2.0 alpha package (Terminal.Gui)
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Hello everyone, I made a Windows 10/11 Multitool app with Winforms. I'm just gonna share some screenshots.
Thanks but I'm sticking with Terminal.Gui
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Made a simple text based little game to re-learn c#
Used this neat library to handle the GUI gui-cs/Terminal.Gui: Cross Platform Terminal UI toolkit for .NET (github.com)
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What your hidden nuget gems ?
Terminal.GUI - cross platform terminal UI for .NET: https://github.com/gui-cs/Terminal.Gui
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Textual (TUI framework) widget gallery
Two I've used are Terminal.Gui for .net https://github.com/gui-cs/Terminal.Gui and BubbleTea for Go https://github.com/charmbracelet/bubbletea
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UI framework for games on Linux with c#
In that case you can use console (https://github.com/gui-cs/Terminal.Gui) to make games.
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Managing Powershell collections graphically
As you can see the tool is always integrated into the terminal because it has built on a cross platform UI toolkit based on a fantastic open source project called Terminal.Gui. Now you can select the objects by using space bar and than confirm the selection with enter. The result will be:
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What python/C# GUI library would be best for my project?
C# - https://github.com/gui-cs/Terminal.Gui
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c# native with a gui
Since you mentioned minimal GUI, have you thought of a TUI? I haven't spiked it out but I would guess Terminal.Gui would work with Native AOT
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GTK support for macOS is being worked on for those who want to create applications for macOS.
I've had to resort to make TUIs with https://github.com/gui-cs/Terminal.Gui because there's no sane way to make a GUI app in Linux without a 300-files boilerplate or obscure languages.
What are some alternatives?
libapps - Fork of https://chromium.googlesource.com/apps/libapps/
spectre.console - A .NET library that makes it easier to create beautiful console applications.
CsharpToColouredHTML - C# to HTML Converter with syntax highlighting
Command Line Parser - The best C# command line parser that brings standardized *nix getopt style, for .NET. Includes F# support
blessed - Blessed is an easy, practical library for making python terminal apps
CommandLineUtils - Command line parsing and utilities for .NET
CsConsoleFormat - .NET C# library for advanced formatting of console output [Apache]
Power Args - The ultimate .NET Standard command line argument parser
Docopt - Port of docopt to .net
Appccelerate - Command Line Parser - A simple command line parser with fluent definition API.
Scoop - A command-line installer for Windows.
xterm.js - A terminal for the web