winetricks VS awesome-avalonia

Compare winetricks vs awesome-avalonia and see what are their differences.

winetricks

Winetricks is an easy way to work around problems in Wine (by Winetricks)

awesome-avalonia

A collection of interesting libraries and tools for Avalonia project. (by AvaloniaCommunity)
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winetricks awesome-avalonia
38 6
2,578 1,800
0.6% 4.9%
8.2 7.7
11 days ago 9 days ago
Shell
GNU Lesser General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

winetricks

Posts with mentions or reviews of winetricks. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-16.

awesome-avalonia

Posts with mentions or reviews of awesome-avalonia. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-03.
  • AvaloniaUI: Create Multi-Platform Apps with .NET
    13 projects | news.ycombinator.com | 3 Feb 2024
    WPF and Xamarin dev here who wrote a new (not ported) codebase on Avalonia.

    - Avalonia has a guide just for people like you and me [1].

    - Avalonia's flavor of XAML has small divergences from WPF that will have you hitting their docs often. There are some nice quality-of-life improvements, for example you can bind a Button click handler directly to a method without ICommand. The major concepts are the same e.g. data binding, dependency properties.

    - Coming from WPF, it's possible you've used MVVM and dependency injection. You'd be going against a strong cultural grain to not use them in Avalonia. But I would be surprised if your WinForms app is architected remotely similarly, so it may be a design challenge extracting coherent ViewModels and properties from the ball of mud that many WinForms apps become.

    - For macOS, read up on notarization [2] and, if you're publishing to the Mac App Store, the review process.

    - I recommend starting with example apps (look in the Showcase) or with the Avalonia template solution which just runs out of the box.

    - The Avalonia team iterates quickly. Expect to upgrade NuGets frequently, and don't get too far behind. There was recently a big jump from version 10 to 11. Good for you for starting after that.

    - Not Avalonia specifically but if you're not used to .NET Core check out #nullable enable. Can't live without it now, but was confusing at first.

    - Be sure to check out all of the official and community libraries [3]. I bet my design big on `ReactiveUI` and it's gone well.

    [1] https://docs.avaloniaui.net/docs/get-started/wpf/

    [2] https://docs.avaloniaui.net/docs/deployment/macOS

    [3] https://github.com/AvaloniaCommunity/awesome-avalonia

  • So Xamarin.Forms is close to end of support, while MAUI is not really production ready, what shall I do?
    4 projects | /r/dotnet | 26 Mar 2023
    I hear you. We’ve a decent datagrid and a load of OSS components that you can find here.
  • Open source project that use avalonia
    1 project | /r/csharp | 7 Feb 2022
    You can see a lot here and, for example, here
  • 🤔 Thoughts on future of MAUI for desktop software? Comparing to WPF + personally weighing up "cross-platform desires" -vs- pragmatic productivity"
    8 projects | /r/dotnet | 12 Sep 2021
    You can find more 3rd party controls here for example : https://github.com/AvaloniaCommunity/awesome-avalonia
  • If you were going to build a cross plat app in 2022 from scratch which would you pick architecturally speaking
    3 projects | /r/dotnet | 10 May 2021
    More about Avalonia production apps here.
  • Modded games are the true last hurdle for Linux gaming
    8 projects | /r/linux_gaming | 8 Apr 2021
    You could use Avalonia. This is xaml crossplatform and will be better supported than wpf. You can get the templates for dotnet new Avalonia. It's xaml, fast templates and there is a designer op github, can't fidn it atm. Some examples

What are some alternatives?

When comparing winetricks and awesome-avalonia you can also consider the following projects:

xcom2-launcher - The Alternative Mod Launcher (AML) is a replacement for the default game launchers from XCOM 2 and XCOM Chimera Squad.

Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.

protontricks - A wrapper that does winetricks things for Proton enabled games, requires Winetricks.

Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

managed-midi - [Past project] Cross-platform MIDI processing library for mono and .NET (ALSA, CoreMIDI, Android, WinMM and UWP).

Textractor - Extracts text from video games and visual novels. Highly extensible.

Jaya - Cross platform file manager application for Windows, Mac and Linux operating systems. (planned mobile support)

steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs

maui-linux - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.

Whisky - A modern Wine wrapper for macOS built with SwiftUI

avalonia-dotnet-templates - Avalonia Templates for `dotnet new`