wii-gc-adapter-inject
sleef
wii-gc-adapter-inject | sleef | |
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5 | 17 | |
39 | 594 | |
- | - | |
0.0 | 8.1 | |
over 1 year ago | 22 days ago | |
C | C | |
GNU General Public License v3.0 or later | Boost Software License 1.0 |
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wii-gc-adapter-inject
- Are all Wii games playable on Wii U?
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Anything to allow full compatibility of the GCN Adapter on vWii
Does anyone know if there’s a homebrew app, iOS to install or something that allows full compatibility of the GCN adapter on vWii? I know it works on Nintendont, CTGP Revolution supports it and Super Smash Bros. Brawl does too (here’s the link to it: https://github.com/wilm0x42/wii-gc-adapter-inject/releases/tag/v0.1)
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Can you use the gamecube adapter for wii games that support gc, like mario kart wii?
WiiGCAinject designed for Wii Injects for brawl, but for people who are running off the brawl disk. not meant for usb loaders.
- Can you use a GameCube controller on Virtual Wii mode?
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Can I use a GC adapter on Project +
Okay now you have project M. Last part, go download the controller patch here: https://github.com/wilm0x42/wii-gc-adapter-inject/releases/download/v0.1/wii-gca-inject-v0_1.zip
sleef
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The Case of the Missing SIMD Code
I'm the main author of Highway, so I have some opinions :D Number of operations/platforms supported are important criteria.
A hopefully unbiased commentary:
Simde allows you to take existing nonportable intrinsics and get them to run on another platform. This is useful when you have a bunch of existing code and tight deadlines. The downside is less than optimal performance - a portable abstraction can be more efficient than forcing one platform to exactly match the semantics of another. Although a ton of effort has gone into Simde, sometimes it also resorts to autovectorization which may or may not work.
Eigen and SLEEF are mostly math-focused projects that also have a portability layer. SLEEF is designed for C and thus has type suffixes which are rather verbose, see https://github.com/shibatch/sleef/blob/master/src/libm/sleef... But it offers a complete (more so than Highway's) libm.
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Does anyone have any interest in my deep-learning framework?
But the other part about SIMD: I'm unsure if mgl-mat uses SIMD for transcendental functions or even for something like element-wise multiplication and division*. SIMD easily provides a speed-boost of 4-8 times which numpy uses. Libraries like sleef have been put to use by many.
- `constexpr` what?
- Advice on porting glibc trig functions to SIMD
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SIMD intrinsics and the possibility of a standard library solution
Highway and Agner's VectorClass also have math functions. And SLEEF should definitely be mentioned.
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Portable SIMD library
"SIMD Library for Evaluating Elementary Functions, vectorized libm and DFT" - https://github.com/shibatch/sleef
- SIMD Library for Evaluating Elementary Functions, Vectorized Libm and DFT
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C library for multiple-precision floating-point arithmetic with correct rounding
Not mentioned in the list of users is SLEEF (https://github.com/shibatch/sleef), which provides fast approximations for various elementary functions. (It generates coefficients for the approximations with mpfr)
SLEEF itself is used by PyTorch.
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How to speed up array writes?
If you are looking at floats, there's https://sleef.org
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Benchmarking sine approximations and interpolators.
It would be interesting to see SLEEF added in the benchmarks.
What are some alternatives?
wup-028-bslug - Brainslug (https://github.com/Chadderz121/brainslug-wii) module to support the WUP-028 adapter (GCN controllers to USB)
nsimd - Agenium Scale vectorization library for CPUs and GPUs
yenten-arm-miner-yespowerr16 - ARM 64 CPU miner for Yespower variant algorithms
sb-simd - A convenient SIMD interface for SBCL.
vector-libm
crlibm - A mirror of the CRLibm project from INRIA Forge
xbyak_aarch64
rlibm-32 - RLibm for 32-bit representations (float and posit32)
FftSharp - A .NET Standard library for computing the Fast Fourier Transform (FFT) of real or complex data
bmas - Basic Mathematical Subprograms - SIMD operations on strided vectors of floats, doubles, u/int/64/32/16/8
streamvbyte - Fast integer compression in C using the StreamVByte codec
highway - Performance-portable, length-agnostic SIMD with runtime dispatch