whoa VS Server

Compare whoa vs Server and see what are their differences.

whoa

An unofficial open source implementation of a popular MMO game client circa 2010. (by whoahq)
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whoa Server
1 2
46 434
- 1.6%
7.3 9.9
3 months ago 5 days ago
C++ C++
The Unlicense GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

whoa

Posts with mentions or reviews of whoa. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-17.

Server

Posts with mentions or reviews of Server. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-08.

What are some alternatives?

When comparing whoa and Server you can also consider the following projects:

rathena - rAthena is an open-source cross-platform MMORPG server.

ensembl-compara - The Ensembl Compara Perl API and SQL schema

HermesProxy - A World of Warcraft connection Proxy for VMaNGOS & CMaNGOS.

forgottenserver - A free and open-source MMORPG server emulator written in C++

ACE-World-16PY-Patches - World Database Releases for ACEmulator. This repo uses ACE-World-16PY as the base and combines it with patches to create the complete World.

TrinityCore - TrinityCore Open Source MMO Framework (master = 10.2.6.54499, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)

azerothcore-wotlk - Complete Open Source and Modular solution for MMO

NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.