whoa
Server
whoa | Server | |
---|---|---|
1 | 2 | |
46 | 434 | |
- | 1.6% | |
7.3 | 9.9 | |
3 months ago | 5 days ago | |
C++ | C++ | |
The Unlicense | GNU General Public License v3.0 only |
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whoa
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Are there any efforts to engineer the Classic clients for future emulation cores?
Currently Woah is RE 3.3.5
Server
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Create a personal server for a deleted game
EQEmu, a EverQuest Server has about nine hundred thousand lines of code github link
- Is there a way to play EverQuest offline single player?
What are some alternatives?
rathena - rAthena is an open-source cross-platform MMORPG server.
ensembl-compara - The Ensembl Compara Perl API and SQL schema
HermesProxy - A World of Warcraft connection Proxy for VMaNGOS & CMaNGOS.
forgottenserver - A free and open-source MMORPG server emulator written in C++
ACE-World-16PY-Patches - World Database Releases for ACEmulator. This repo uses ACE-World-16PY as the base and combines it with patches to create the complete World.
TrinityCore - TrinityCore Open Source MMO Framework (master = 10.2.6.54499, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)
azerothcore-wotlk - Complete Open Source and Modular solution for MMO
NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.