whattocook
TOSIOS
whattocook | TOSIOS | |
---|---|---|
2 | 7 | |
3 | 354 | |
- | - | |
7.7 | 3.8 | |
6 months ago | 29 days ago | |
Java | TypeScript | |
GNU Affero General Public License v3.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
whattocook
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Ask HN: What's the stack for your "home-cooked meal" apps?
I literally made one to scratch my itch with home cooked meals: https://www.kassner.com.br/en/2023/09/21/what-to-cook-launch...
Honestly, I don’t have “a stack”, if I’m trying to learn a new thing I’ll use that to build a new project, or if I don’t I’ll default to the most suitable option.
i.e.: What to Cook? was built in Java because I needed a refresher, otherwise I’d likely use PHP/Symfony because I could finish it quickly. If the project is non-web/fullstack, I’d default to Go. If im building something that will use React, I’d default to NodeJS+Express.
If you’re curious, i have a few write ups in the projects section of my blog
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Ask HN: Show me your half baked project
I have a few:
https://www.ytemail.com/ - e-mail notifications for YouTube uploads. I was in the 0.01% that used and liked e-mails, and built this after Google killed the e-mails. If you want to use, please get in touch, I'm happy to onboard free users if the amount of notifications you'll get isn't big.
https://github.com/kassner/whattocook - Recipe chooser, but it works the other way around you'd expect. In a household of depressed people, it's common that we can't get to agree on the meal, so this project decides it for us. You can exclude ingredients in case you don't have them at home, but that's the only way you'll get a different recipe.
https://www.kassner.com.br/projects/money/ - Personal finances project that only I use. Never had the courage to open it to the world, and there isn't anything innovative in it to be worth the hassle either. Only pluses are single-binary web project and DBs are password-encrypted by default.
TOSIOS
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Ask HN: Show me your half baked project
https://github.com/halftheopposite/TOSIOS: never brought the game to the "fun" part of what a game is supposed to be, but at least it serves as educational.
https://github.com/halftheopposite/graph-dungeon-generator: what was supposed to be circular graph dungeon generator, ended up being a tree dungeon generator.
https://webcursors.click - I should have spent more time thinking about solving a problem that doesn't exist and clearly you can feel that there's something missing.
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I'm an hobbyist game dev doing a survey on other game devs and need your help!
TOSIOS https://github.com/halftheopposite/TOSIOS (open source browser game)
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Where to start with online multiplayer?
Shameless promotion of an open-source project I've been working on in the last years and has attracted many beginner developers https://github.com/halftheopposite/TOSIOS.
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How do indie devs make scalable multiplayer games?
I've had a bit of experience going through this and I've maintained an open-source project for people to build their own multiplayer game or see how it works (see https://github.com/halftheopposite/TOSIOS).
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You like pirates, cannons, and sailing around the globe? Look no more! I'm looking for testers to try out my browser multiplayer game
I do not plan to open-source it for now, but I have created another open-source project named TOSIOS - The Open-Source io shooter which is using Colyseus and client-side prediction and that you can check out at https://github.com/halftheopposite/TOSIOS. I hope to make some big update to that project as well as I didn't do much on it for the past year. I also hope to write a few articles on creating multiplayer games.
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I created a procedural dungeon generator and editor in the browser
This is not a game per se, but more of an open-source toy that I plan to integrate into another of my open-source project https://github.com/halftheopposite/tosios in the incoming weeks.
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Show HN: I created a procedural dungeon generator and editor using BSP
Hello HN!
I created this hobby-project to learn more about procedural generation and decided to start with the classic but efficient Binary-Space Partitioning method. I also wanted to look at the auto-tile algorithm for the editor and renderer.
I plan to integrate this dungeon generator into my other open-source project https://github.com/halftheopposite/tosios to add more roguelike elements to it and better gameplay elements.
This generators code is also available on NPM at https://npmjs.com/package/@halftheopposite/dungeon.
What are some alternatives?
YTBN-Graphing-Software - (Yet-to-be-named) Graphing Software
colyseus - ⚔ Multiplayer Framework for Node.js
esther - Dear Esther, you're about to become an idea for a diary app that embeds an LLM.
super-auto-pets-db - This database website is an un-official guide and reference for the pets, food and stats from the game Super Auto Pets.
luvdb - Your self-hosted inner space
dungeon - A configurable and editable dungeon generator using Binary-Space Partitioning and hand-made rooms. [Moved to: https://github.com/halftheopposite/bsp-dungeon-generator]
trystero - 🤝 Build instant multiplayer webapps, no server required — Magic WebRTC matchmaking over BitTorrent, Nostr, MQTT, IPFS, and Firebase
LandOfTheRair - Land of the Rair is a full-blown MORPG styled like the MUDs of olde, featuring hours upon hours of gameplay.
resume - Resume for the Green Lamp project a.k.a Bablishko Na Aitishkux
TiledSharp - C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool
postwave - An opinionated flat-file based blog engine.
filters - Collection of community-authored custom display filters for PixiJS