wh40ksim VS scryer-prolog

Compare wh40ksim vs scryer-prolog and see what are their differences.

wh40ksim

Warhammer 40k Combat simulator (by stassa)

scryer-prolog

A modern Prolog implementation written mostly in Rust. (by mthom)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
wh40ksim scryer-prolog
1 42
5 1,901
- -
10.0 9.7
over 5 years ago 10 days ago
Prolog Rust
- BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wh40ksim

Posts with mentions or reviews of wh40ksim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-25.
  • Annotated implementation of microKanren: an embeddable logic language
    9 projects | news.ycombinator.com | 25 May 2022
    Here's some stuff I've written in Prolog, some for my own enjoyment, one for my degree project.

    Most of the benefits I found come down to two things:

    a) Prolog, like the various kanrens, is a relational language so a program is effectively a database. There's no need to do anything special to glue together a data layer and a logic layer, because you have both written in Prolog.

    b) Prolog's declarative style makes translating rules and directives to code a breeze. The three projects below are all games and benefit heavily from this feature. I

    1. Warhammer 40K simulation:

    https://github.com/stassa/wh40ksim

    Runs simulations of combat between WH40k units.

    2. Gleemin, a Magic: the Gathering expert system:

    https://github.com/stassa/Gleemin

    Doesn't work anymore! Because backwards compatibility. Includes a) a parser for the rules text on M:tG cards written in Prolog's Definite Clause Grammars notation, b) a rules engine and c) a (primitive) AI player. The parser translates rules text from cards into rules engine calls. The cards themselves are Prolog predicates. Your data and your program are one and now you can also do stuff with them.

    3. Nests & Insects, a roguelike TTRPG:

    https://github.com/stassa/nests-and-insects

    WIP! Here I use Prolog to keep the data about my tabletop rpg organised, and also to automatically fill-in the character sheets typeset in the rulebook. The Prolog code runs a character creation process and generates completed character sheets. I plan to do the same for enemies' stat blocks, various procedural generation tables, etc. I also use Prolog to typeset the ASCII-styled rulebook, but that's probably not a good application of Prolog.

    You asked about "logic programming" in general and not miniKanren in particular. I haven't actually used miniKanren, so I commented about the logic programming language I've used the most, Prolog. I hope that's not a thread hijack!

    All three of the projects above are basically games. I have more "serious" stuff on my github but I feel a certain shortfall of gravitas, I suppose.

scryer-prolog

Posts with mentions or reviews of scryer-prolog. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-05.

What are some alternatives?

When comparing wh40ksim and scryer-prolog you can also consider the following projects:

louise - Polynomial-time Meta-Interpretive Learning

swipl-devel - SWI-Prolog Main development repository

edcg - Extended DCG syntax for Prolog by Peter Van Roy

logica - Logica is a logic programming language that compiles to SQL. It runs on Google BigQuery, PostgreSQL and SQLite.

nests-and-insects - A Roguelike Tabletop RPG

differential-datalog - DDlog is a programming language for incremental computation. It is well suited for writing programs that continuously update their output in response to input changes. A DDlog programmer does not write incremental algorithms; instead they specify the desired input-output mapping in a declarative manner.

muKanren_reading - [Mirror] A close reading of the μKanren paper.

materialize - The data warehouse for operational workloads.

microKanren-py - Simple python3 implementation of microKanren with lots of type annotations for clarity

tau-prolog - An open source Prolog interpreter in JavaScript

mediKanren - Proof-of-concept for reasoning over the SemMedDB knowledge base, using miniKanren + heuristics + indexing.

prolog - The only reasonable scripting engine for Go.