wglt_rrouge
By bayou-brogrammer
bevy_blood_oath
By lecoqjacob
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wglt_rrouge | bevy_blood_oath | |
---|---|---|
2 | 2 | |
0 | 0 | |
- | - | |
0.0 | 5.3 | |
over 1 year ago | over 1 year ago | |
TypeScript | Rust | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wglt_rrouge
Posts with mentions or reviews of wglt_rrouge.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-12.
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 3
Python Bevy Repo WGLT
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 2
Typescript Repo This one is also one of my favorites. My main job is fullstack web development (and I love typescript) so I came across this lib `wglt` which uses webGL for rendering. It is fast and I am enjoing the project. It uses `wolf-ecs` for the ECS manager instead of actors and actions
bevy_blood_oath
Posts with mentions or reviews of bevy_blood_oath.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-29.
-
Sharing Saturday #425
1 final announcement is I am taking the 2019 tutorial from u/thebracket and porting it to bevy (Bevy GitHub). I really enjoy working in bevy so this is a fun side project. I have been in the talks with 64kramsystem and adding the port to the Rust Game Dev game ports repo as an example to follow. I might make a book out of it, I have not decided yet. Fun stuff in the works!
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 3
Python Bevy Repo WGLT
What are some alternatives?
When comparing wglt_rrouge and bevy_blood_oath you can also consider the following projects:
js-rogue-tutorial - A ROT.JS implementation of the libtcod tutorial 2022
MiniRogue - A small roguelike written in Godot
rldevtut
tcod-cpp-engine-2022 - A modern roguelike engine made while following the older libtcod tutorials.
OfMiceAndMechs - a proof of concept for a game
JavaRogueLike
lox - r/roguelikedev Roguelike Tutorial 2022
roquest
kBrogue - Brogue: Community Edition - with some experimental additions
r-RoguelikeDev-Tutorial-2022 - C# implementation of the r/roguelikedev tutorial
wglt_rrouge vs js-rogue-tutorial
bevy_blood_oath vs MiniRogue
wglt_rrouge vs MiniRogue
bevy_blood_oath vs rldevtut
wglt_rrouge vs tcod-cpp-engine-2022
bevy_blood_oath vs OfMiceAndMechs
wglt_rrouge vs JavaRogueLike
bevy_blood_oath vs lox
wglt_rrouge vs roquest
bevy_blood_oath vs kBrogue
wglt_rrouge vs r-RoguelikeDev-Tutorial-2022
wglt_rrouge vs rldevtut