webtransport VS standards-positions

Compare webtransport vs standards-positions and see what are their differences.

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webtransport standards-positions
11 178
802 597
0.9% 0.8%
9.0 7.6
9 days ago 2 months ago
Bikeshed Python
GNU General Public License v3.0 or later Mozilla Public License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

webtransport

Posts with mentions or reviews of webtransport. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-16.
  • WebGPU – All of the cores, none of the canvas
    7 projects | news.ycombinator.com | 16 Jul 2023
  • Firefox 114 released
    2 projects | /r/linux | 6 Jun 2023
    WebTransport is now enabled by default and will be going to release with 114. As the original Explainer notes, it enables multiple use-cases that are hard or impossible to handle without it, especially for Gaming and live streaming. It covers cases that are problematic for alternative mechanisms, such as WebSockets. Built on top of HTTP3 (HTTP2 support will be coming later). The current implementation in Firefox is passing 505 out of 565 Web-Platform Tests.
  • Alternatives to WebSockets for realtime features
    1 project | dev.to | 6 Jan 2023
    WebTransport is still an emerging technology. As of November 2022, WebTransport is a draft specification with W3C, and there’s always a chance that aspects related to how it works may change.
  • Librespeed - a Foss speedtest
    2 projects | /r/linux | 25 Oct 2022
    Sort of. The browser will re-use the connection if you have a bunch of resources in the HTML. When rendering it sees that it needs 2 images and 3 javascript files from the same server, so it pipelines all of those. But for requests initiated from javascript, you're going to get a new connection for each one unless you're using a library that implements the long-polling hack. SocketIO can use the long-polling hack as a fallback if websockets is not supported. HTTP/2 (formerly SPDY) gets part of the way to replacing websockets, but it's not a synchronous link. Only the client can send messages to the server and the server can only respond to those message (with websockets, either side can send messages once the connection is open). FWIW, less than 50% of websites use HTTP/2. HTTP/3's webtransport looks like it could replace websockets, but it also looks like it'll live along side websockets.
  • The WebSocket Handbook
    14 projects | news.ycombinator.com | 11 Jan 2022
    If it's streaming data like dashboard statistics the new WebTransport API might be a much better base: https://github.com/w3c/webtransport/blob/main/explainer.md
  • We Got to LiveView
    19 projects | news.ycombinator.com | 22 Sep 2021
    Are you guys looking into the Web Transport protocol for the future? Right now you have to tunnel the websocket connections over http2 and it will probably be the same for http3 afaik.

    I know there is this work in progress (https://w3c.github.io/webtransport/) and websockets are probably fine for a long time but sooner or later (unless there is an update to websockets) it will probably be faster to just do normal http requests and listen on server sent events.

    What are your thoughts for Liveview for the future? Will it forever stay on websockets or would you be open to change the underlying technology if / when new stuff becomes available?

  • WebTransport is a proposed API to expose QUIC's datagrams and streams to JavaScript clients
    1 project | /r/programming | 5 Jul 2021
    The W3C draft is here: https://github.com/w3c/webtransport
  • The History and Future of Socket-level Multiplexing
    3 projects | dev.to | 6 May 2021
    It's taken nearly 10 years for QUIC to be refined and adopted in the wild and we're basically there. There's even a new browser API in the works called WebTransport.
  • Show HN: PSX Party – Online Multiplayer Playstation 1 Emulator Using WebRTC
    6 projects | news.ycombinator.com | 30 Dec 2020
    tl;dr using WebRTC just for realtime client<->server data sucks, but WebTransport[1] is coming soon to serve that exact usecase with an easy API

    WebRTC has data channels, which are currently the only way to achieve unreliable and unordered real-time communication (UDP-style) between the browser and other browsers or a server. This is pretty essential for any networked application where latency is critical, like voice and video and fast-paced multiplayer games.

    As other commenters have noted, it's a royal pain in the ass to set up WebRTC if all you want is UDP-style communication between a server and browser, since you need to wrangle half a dozen other protocols in the process.

    However! A new API, WebTransport[1], is actively being developed that will offer a WebSockets-like (read: super simple to set up) API for UDP-style communication. I am extremely excited about it and its potential for real-time browser-based multiplayer games (which I'm working on).

    https://github.com/w3c/webtransport

standards-positions

Posts with mentions or reviews of standards-positions. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-16.
  • iOS404
    2 projects | news.ycombinator.com | 16 Apr 2024
    You can check why Mozilla and Apple have opted to not support this.

    https://github.com/mozilla/standards-positions/issues/154

    https://github.com/WebKit/standards-positions/issues/28

    Neither Mozilla or Webkit are satisfied that the proposal is safe by default, and contains footguns for the user that can be pretty destructive.

  • Show HN: DualShock calibration in the browser using WebHID
    3 projects | news.ycombinator.com | 9 Apr 2024
    FWIW Mozilla updated their position on Web Serial API to "neutral" and clarified that they might be okay with enabling the API with an add-on.

    https://mozilla.github.io/standards-positions/#webserial

    Allowing serial but not HID would be really strange. With HID you get standard identifiers that let you filter out devices that are too dangerous for the web. With serial you get nothing. Even if you know a device is dangerous, there's no way to protect users from it.

  • Tailwind CSS v4.0.0 Alpha
    7 projects | news.ycombinator.com | 6 Mar 2024
    Hasn't FireFox been dragging their asses on @scope? https://github.com/mozilla/standards-positions/issues/472

    It took years to just convince them of the need for it. And I'm not sure anyone got convinced vs Chrome had already shipped it and Safari has it planned so they caved in.

    Hard to believe FireFox used to be a leader of the modern web.

  • An HTML Switch Control
    4 projects | news.ycombinator.com | 28 Feb 2024
    As mentioned by others, OK idea, but not a fan that this isn't standardized. After a quick search+peruse, these seem to indicate that it's not around the corner either. Happy (/hope) to be corrected.

    https://github.com/whatwg/html/issues/4180

    https://github.com/mozilla/standards-positions/issues/990

  • Platform issues which disadvantage Firefox compared to first-party browsers
    5 projects | news.ycombinator.com | 19 Jan 2024
    Mozilla's position on these specs is nicely outlined publicly and transparently as part of their standards-positions project: https://github.com/mozilla/standards-positions/issues/100

    I'm kinda glad it's not implemented in my browser, to be honest, because the whole thing seems like a security nightmare.

    It's a shame it impacts some hobby usecases, but I don't think this outweighs the reasoning set out on the GitHub issue.

  • What Progressive Web App (PWA) Can Do Today
    5 projects | news.ycombinator.com | 8 Jan 2024
    This should have big warnings on it. Some of these are not web standards; they are features implemented unilaterally by Google in Blink that have been explicitly rejected by both Mozilla and Apple on privacy and security grounds.

    Take Web Bluetooth, for example:

    Mozilla:

    > This model is unsustainable and presents a significant risk to users and their devices.

    — https://mozilla.github.io/standards-positions/#web-bluetooth

    Apple:

    > Here are some examples of features we have decided to not yet implement due to fingerprinting, security, and other concerns, and where we do not yet see a path to resolving those concerns

    — https://webkit.org/tracking-prevention/

    This is Microsoft’s Embrace, Extend, and Extinguish bullshit applied to the web platform by Google. Google keeps implementing these things despite all other major rendering engines rejecting them, convinces people that they are part of the web, resulting in sites like this, then people start asking why Firefox and Safari are “missing functionality”. These are not part of the web platform, they are Google APIs that have been explicitly rejected.

  • Why Are Tech Reporters Sleeping on the Biggest App Store Story?
    6 projects | news.ycombinator.com | 2 Jan 2024
    Is BLE a PWA requirement? I think they explained their position pretty well here, regardless of whether I agree:

    https://github.com/mozilla/standards-positions/issues/95#iss...

  • Reason to Use Firefox Is Sync That Works
    5 projects | news.ycombinator.com | 28 Dec 2023
    I took a glance at Can I Use what the difference between the last public release of Firefox and Chrome is [1] and they don't really have that big of a difference in the eyes of normal use-cases? Some of these aren't implemented purely because of privacy reasons, the proposals aren't finished yet or complexity [2].

    Why would Firefox need to change to Chromium engine? The only websites I notice that don't work with Firefox is because of user-agent targetting or just putting 5-second time-outs in Youtube code on non-chrome webbrowsers [3].

    Can you give some examples of websites not working on Firefox?

    [1] https://caniuse.com/?compare=chrome+120%2Cfirefox+121&compar...

    [2] https://mozilla.github.io/standards-positions/

    [3] https://www.neowin.net/news/youtube-seemingly-intentionally-...

  • Mozilla's Position on CSS Scope
    1 project | news.ycombinator.com | 27 Dec 2023
  • CSS Is Fun Again
    8 projects | news.ycombinator.com | 27 Dec 2023
    Mozilla are dragging their heels on @scope:

    https://github.com/mozilla/standards-positions/issues/472

    https://connect.mozilla.org/t5/ideas/implement-css-scope-rul...

    Someone who clearly didn't get it was wasting three years time "well actually"ing everything. The latest news is "it's worth prototyping". Meanwhile Chrome has released it(steam rolled?) and Safari has it in tech preview.

    I question if FireFox has the resources to keep up with the pace of the modern web.

What are some alternatives?

When comparing webtransport and standards-positions you can also consider the following projects:

fastapi - FastAPI framework, high performance, easy to learn, fast to code, ready for production

webcontainer-core - Dev environments. In your web app.

phoenix-liveview-counter-tutorial - 🤯 beginners tutorial building a real time counter in Phoenix 1.7.7 + LiveView 0.19 ⚡️ Learn the fundamentals from first principals so you can make something amazing! 🚀

WHATWG HTML Standard - HTML Standard

Mercure - 🪽 An open, easy, fast, reliable and battery-efficient solution for real-time communications

wpt - Test suites for Web platform specs — including WHATWG, W3C, and others

datagram - In-progress version of draft-ietf-quic-datagram

firefox-ios - Firefox for iOS

stimulus_reflex - Build reactive applications with the Rails tooling you already know and love.

WebKit - Home of the WebKit project, the browser engine used by Safari, Mail, App Store and many other applications on macOS, iOS and Linux.

geckos.io - 🦎 Real-time client/server communication over UDP using WebRTC and Node.js http://geckos.io

Fakeflix - Not the usual clone that you can find on the web.