webaudio-examples
howler.js
webaudio-examples | howler.js | |
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39 | 39 | |
1,192 | 22,950 | |
1.2% | - | |
5.1 | 3.2 | |
about 1 month ago | 10 days ago | |
HTML | JavaScript | |
Creative Commons Zero v1.0 Universal | MIT License |
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webaudio-examples
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How to Create an Audio Visualizer using Nextjs
In this article, we'll explore three essential terms in the Web Audio API for our project. For more in-depth information, visit MDN Docs.
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Mobile Web Audio: Removing Media Controls from Notifications Tray
Exhausted and having tried out various approaches without much success, I decided to give Web Audio API a try. While it appeared slightly harder to work with, I was frankly running out of options. All that said, moving from HTML5 Audio to Web Audio API involved quite a fair bit of changes and experimentation.
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Tone.js and the Web Audio API
MDN Web Audio Doc
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Web FM synthesizer made with HTML5
I found the wikipedia article [1] on the subject to be helpful to understand a little bit whats going on here.
I wonder if there's more performant wasm implementations that can interface with the WebAudio API [2]? Quick search brings up things like [3]
[1] https://en.wikipedia.org/wiki/Frequency_modulation_synthesis
[2] https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_A...
[3] https://github.com/a-cordier/wasm-audio
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Creating a Cyberpunk-Themed Music Player with React, Web Audio API, and Canvas
Feel free to refer to the official documentation to learn more about the Web Audio API.
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JavaScript Web APIs Series: Audio and Video APIs
You can see details on how to implement this API in your application, including the interfaces that it extends, the necessary permissions, browser compatibility, and much more on its MDN page.
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Generating sound in modern Web Audio API
As part of my effort to remake my old Artsy demo in more modern JavaScript, I decided to start with the music player. The original Amiga demo from 1993 used the SoundTracker MOD format, but my remake from 2013 uses an MP3 file, which was a bit of a cheat. Playing an MP3 is efficient and requires almost zero code, but it's not very interesting. Also, it requires loading several megabytes of data. So I decided to try to make a MOD player from scratch, using only the Web Audio API
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How to Use Rust Code in a JavaScript Worklet (Without wasm-pack)
After taking a good look through the Web Audio API documentation, I decided that the best way for my synthesizer to output sound to the speakers was through the use of the AudioWorkletNode combined with an AudioWorkletProcessor. This combination of two nodes would allow me to generate audio in a background thread which could then be played through the speakers.
- I want to recreate this piano website
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Introduction to Web Audio API
Let us take a look at various concepts behind Web Audio API.
howler.js
- Howler JavaScript – Audio library for the modern web
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Interactive articles with audio on click/hover?
I don’t have any references on hand but I know what you’re talking about and have created similar stuff using https://howlerjs.com
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Need help with unexpected state
Hi /r/react. I'm fairly new to react and I can't quite figure out what I'm doing wrong here. Hoping someone can help point me in the right direction. I've built a web-based audio player that pulls tracks from a secure backend, and uses howler.js to play the audio.
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Image Clicking Plays Sound
Take a look at the howler library.
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Spice Up Your Svelte App with Sound Interactions using svelte-sound 😎
Lightweight and performant: It uses only the core of howler.js, a popular JavaScript audio library for the modern web. Howler.js handles all the edge cases and bugs across browsers and platforms, supports all codecs for full cross-browser compatibility, and caches sounds for better performance.
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What is the best method fast / low latency method of repeatedly triggering a sound on keypress?
https://github.com/goldfire/howler.js Howler is a nice high level wrapper for the web audio api. I’ve found it to work well for similar cases
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Simple way to play audio from URLs? (to help kids with language difficulties)
Open Prompt from js import alert, prompt, localStorage, window, confirm, Audio import time import random import re horn = Audio.new("https://github.com/goldfire/howler.js/blob/master/examples/3d/assets/sprite.mp3?raw=true") def promptMe(): user_answer = str(prompt("play? (yes) or (no)")) if user_answer.lower() == 'yes': horn.play() print('yes') print('end')
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Getting Started with PyScript [2023]
horn = Audio.new("https://github.com/goldfire/howler.js/blob/master/examples/3d/assets/sprite.mp3?raw=true")
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Ask HN: Those making $0/month or less on side projects – Show and tell
Thanks. The spatial audio is just a feature of the excellent https://howlerjs.com/.
But I added MIDI keyboard support to the secret fart piano recently and thus Firefox throws up a scary warning. It's now disabled unless you access https://frt.rip#midi. But you can also use your computer keyboard to play/fart a little tune, see Web Inspector for instructions :)
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I want to make a web music player in java script but I don't know where to store music files and how to play them on client. What should I use?
When it comes to playing music in the Browser my go to library is https://howlerjs.com/. It uses Web Audio API and falls back to HTML5 Audio in older browsers.
What are some alternatives?
butterchurn - Butterchurn is a WebGL implementation of the Milkdrop Visualizer
tonejs-instruments - A small instrument sample library with quick-loader for tone.js
standardized-audio-context - A cross-browser wrapper for the Web Audio API which aims to closely follow the standard.
meyda - Audio feature extraction for JavaScript.
audioworklet-polyfill - 🔊 Polyfill AudioWorklet using the legacy ScriptProcessor API.
waveform-playlist - Multitrack Web Audio editor and player with canvas waveform preview. Set cues, fades and shift multiple tracks in time. Record audio tracks or provide audio annotations. Export your mix to AudioBuffer or WAV! Add effects from Tone.js. Project inspired by Audacity.
particle-emitter - A particle system for PixiJS
camilladsp - A flexible cross-platform IIR and FIR engine for crossovers, room correction etc.
emsdk - Emscripten SDK
use-sound - A React Hook for playing sound effects
sound - WebAudio API playback library, with filters. Modern audio playback for modern browsers.
harlowe-audio - An audio library for use with the Twine 2 story format Harlowe (v2.x or higher).