waveform-data.js
howler.js
waveform-data.js | howler.js | |
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1 | 39 | |
991 | 22,950 | |
0.7% | - | |
7.0 | 3.2 | |
9 days ago | 6 days ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 or later | MIT License |
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waveform-data.js
howler.js
- Howler JavaScript – Audio library for the modern web
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Interactive articles with audio on click/hover?
I don’t have any references on hand but I know what you’re talking about and have created similar stuff using https://howlerjs.com
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Need help with unexpected state
Hi /r/react. I'm fairly new to react and I can't quite figure out what I'm doing wrong here. Hoping someone can help point me in the right direction. I've built a web-based audio player that pulls tracks from a secure backend, and uses howler.js to play the audio.
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Image Clicking Plays Sound
Take a look at the howler library.
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Spice Up Your Svelte App with Sound Interactions using svelte-sound 😎
Lightweight and performant: It uses only the core of howler.js, a popular JavaScript audio library for the modern web. Howler.js handles all the edge cases and bugs across browsers and platforms, supports all codecs for full cross-browser compatibility, and caches sounds for better performance.
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What is the best method fast / low latency method of repeatedly triggering a sound on keypress?
https://github.com/goldfire/howler.js Howler is a nice high level wrapper for the web audio api. I’ve found it to work well for similar cases
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Simple way to play audio from URLs? (to help kids with language difficulties)
Open Prompt from js import alert, prompt, localStorage, window, confirm, Audio import time import random import re horn = Audio.new("https://github.com/goldfire/howler.js/blob/master/examples/3d/assets/sprite.mp3?raw=true") def promptMe(): user_answer = str(prompt("play? (yes) or (no)")) if user_answer.lower() == 'yes': horn.play() print('yes') print('end')
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Getting Started with PyScript [2023]
horn = Audio.new("https://github.com/goldfire/howler.js/blob/master/examples/3d/assets/sprite.mp3?raw=true")
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Ask HN: Those making $0/month or less on side projects – Show and tell
Thanks. The spatial audio is just a feature of the excellent https://howlerjs.com/.
But I added MIDI keyboard support to the secret fart piano recently and thus Firefox throws up a scary warning. It's now disabled unless you access https://frt.rip#midi. But you can also use your computer keyboard to play/fart a little tune, see Web Inspector for instructions :)
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I want to make a web music player in java script but I don't know where to store music files and how to play them on client. What should I use?
When it comes to playing music in the Browser my go to library is https://howlerjs.com/. It uses Web Audio API and falls back to HTML5 Audio in older browsers.
What are some alternatives?
tonejs-instruments - A small instrument sample library with quick-loader for tone.js
meyda - Audio feature extraction for JavaScript.
waveform-playlist - Multitrack Web Audio editor and player with canvas waveform preview. Set cues, fades and shift multiple tracks in time. Record audio tracks or provide audio annotations. Export your mix to AudioBuffer or WAV! Add effects from Tone.js. Project inspired by Audacity.
camilladsp - A flexible cross-platform IIR and FIR engine for crossovers, room correction etc.
use-sound - A React Hook for playing sound effects
harlowe-audio - An audio library for use with the Twine 2 story format Harlowe (v2.x or higher).
scrollreveal - Animate elements as they scroll into view.
elm-spa-example - A Single Page Application written in Elm
Visual Studio Code - Visual Studio Code
Editor.js - A block-style editor with clean JSON output
ts-audio - :musical_score: ts-audio is an agnostic library that makes it easy to work with AudioContext and create audio playlists in the browser
Elm - Compiler for Elm, a functional language for reliable webapps.