watt
ruffle
watt | ruffle | |
---|---|---|
21 | 480 | |
1,222 | 14,482 | |
- | 0.9% | |
7.3 | 9.9 | |
15 days ago | 7 days ago | |
Rust | Rust | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
watt
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Rust devs push back as Serde project ships precompiled binaries
The precompiled binary is not a sandboxed WASM binary. Despite the name "watt" it has nothing to do with https://github.com/dtolnay/watt . You can look at the actual code to see for yourself.
- Arbitrary code execution during compilation – rust
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syn v2.0.0 released
* Related: watt is one approach to pre-compile proc-macro crates using WASM.
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My first year with Rust: The good, the bad, the ugly
In addition to thiserror and anyhow, our resident superhuman Rust-improving Robot, dtolnay, also developed an experiment in distributing precompiled proc macros as WebAssembly named Watt and, though I never bothered to create a Zulip account so I don't know what was said, I'm told there has been discussion around the idea of implementing something in that vein.
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Rust is coming to the Linux kernel
I think when we have Cranelift, Mold, and maybe Watt all working together then compile times will basically be a non-issue. It'll be a few years though.
- watt: Runtime for executing (Rust) procedural macros as WebAssembly
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Security advisory: malicious crate rustdecimal | Rust Blog
Check out https://github.com/dtolnay/watt - it's a really interesting solution to the problem!
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Backdooring Rust crates for fun and profit
I really like the idea of Watt: https://github.com/dtolnay/watt Run macros in a wasm sandbox so they can't touch anything you don't explicitly allow.
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NPM malware and what it could imply for Cargo
I really wish there was more interest in getting something like Watt upstreamed.
- Things I hate about Rust, redux
ruffle
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Orisinal: Morning Sunshine (recovered old flash games)
The memories…
I often wondered what would happen to those wonderful Orisinal mini games after Flash's death, without actually checking out the site. Would Ferry Halim find the time to port them to "HTML5"? Would they just… disappear forever?
It turns out that they know run in Ruffle[1], a Rust/WASM based Flash Player emulator I've never heard of (or forgotten about). The handful of them that I have tested work flawlessly.
[1] https://ruffle.rs/
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WebAssembly Playground
shrug It finds its uses. It's just not that overstated.
sandspiel is quite popular and is built using WASM: https://sandspiel.club/
Google Earth - https://blog.chromium.org/2019/06/webassembly-brings-google-...
Ruffle (the "make Flash run safely" tool) - https://ruffle.rs/
Ableton's Learning Synths - https://learningsynths.ableton.com/
etc etc. It's just hard to tell when something is using WASM when it "just works" and is indistinguishable from optimized JavaScript
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Amon Tobin – Foley Room site (2007)
I was amazed that the site still runs, apparently still using the same engine.
But it seems that it was a flash site (of course), and archive.org seems to replace Flash Player with "Ruffle" [1]. Either that, or someone of Tobin's team replaced Flash with Ruffle >= 2019.
[1] https://ruffle.rs/
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New York Times Flash-based visualizations work again
Out of curiosity a couple months ago I wondered if I could play my old Proximity flash game on Newgrounds from the browser within the Quest 3 VR headset, and it worked great!
That led me to do a little searching, and I discovered that originally the game didn't work in Ruffle, as I apparently did something with the play game button that wasn't normal. But someone put a fix in it back in 2020[1] in order to get my game working again. That was pretty neat. Felt kind of nice that people still cared enough about my old game to make sure it still works in an emulator.
Still working on a more in-depth sequel (using Monogame), and I'm way overdue to make a new web version of the original. Might knock that out once I get closer to getting the sequel out there.
[1]: https://github.com/ruffle-rs/ruffle/pull/1024
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New York Times has added a web-based Flash player to their archive website
i believe it's using Ruffle[0] and that's already happened[1]
[0] https://github.com/ruffle-rs/ruffle
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It's the offseason, so it's time to face the most lethal bullpen ever assembled. Let's play Winnie the Pooh's Home Run Derby!
This is all using a really cool Flash emulator called https://github.com/ruffle-rs/ruffle
- you can still play flash games without using adobe flash player thanks to ruffle
- Você lembra dos jogos em Flash?
- A Flash Player emulator written in Rust
- Ruffle: Flash Player Emulator
What are some alternatives?
godot-wasm-engine
lightspark - An open source flash player implementation
cargo2nix - Granular builds of Rust projects for Nix
Offline-flash-player
cap-std - Capability-oriented version of the Rust standard library
react-resizable-and-movable - 🖱 A resizable and draggable component for React.
kani - Kani Rust Verifier
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
cargo-deny - ❌ Cargo plugin for linting your dependencies 🦀
launcher - Launcher for Flashpoint Archive
awesome-wasm-runtimes - A list of webassemby runtimes
jpexs-decompiler - JPEXS Free Flash Decompiler