wasgen | vst3sdk | |
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4 | 7 | |
70 | 1,532 | |
- | 1.2% | |
2.6 | 4.3 | |
11 months ago | 12 days ago | |
JavaScript | CMake | |
- | GNU General Public License v3.0 or later |
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wasgen
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Web FM synthesizer made with HTML5
Very neat, though I got prominent clicks and artifacts in both chrome and firefox.
If anyone's interested, some years ago I made a wrapper library for things like this, to wallpaper over the famously hairy WebAudio synthesis API. Basically you pass in a static object describing the audio graph and parameters you want, and the lib creates the WebAudio nodes and then cleans them up after the sound releases.
https://github.com/fenomas/wasgen
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Elementary Audio: a modern platform for writing high performance audio software
I work on this space a lot, and maintain a couple of libraries you might be interested in. They are very much focused on light quick "good enough" web audio music/sound effects.
https://github.com/fenomas/wasgen - a declarative abstraction layer around web audio oscillators and filters
https://fenomas.github.io/wafxr/ - a GUI front-end demo for the previous
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Octave Compass
You might try wasgen, which I maintain. Basically you pass it an object that describes your audio graph, and a frequency/duration/volume, and it creates/disposes all the audio nodes.
https://github.com/andyhall/wasgen
Making the sound program objects isn't trivial if you're unfamiliar with low-level audio, but the live demo has examples for all MIDI instruments: https://andyhall.github.io/wasgen/
vst3sdk
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Swift Achieved Dynamic Linking Where Rust Couldn't
But you don't have only Linux, you have (and probably first) OSX and/or Windows and then Linux, and you need an API that works well in that case. Being an in-process dll/so plugin, while fraught with perils gets you to avoid other issues (state, health, restart, identity, etc.)
Also sometimes you don't have a choice, but have to make a dll, for example:
https://github.com/steinbergmedia/vst3sdk or https://ae-plugins.docsforadobe.dev/ and many others. Sometimes it's the only viable choice.
(I wish most have used grpc/flatbuffers/whatever to communicate, but then every RPC call have to be checked/retried/handled, and or shared memory well handled, with (?) locks, etc. - not a trivial thing for someone who is deeply specialized in making a very good effect/renderer/etc instead of dealing with this extra complexity on top).
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is it possible to write a DAW (digital audio workstation) or VSTs with Nim? any audio software, in general
Yeah, you can use nordaudio which wraps PortAudio which has support for every major audio back-end. As for writing a VST you may have to find a way to wrap or interface with Steinberg's SDK. MIDI support is possible by using an RtMIDI wrapper, which I haven't linked because there are a few of them out there of varying quality and I don't know which is best because I just use ALSA directly for my purposes.
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How hard is it to make a VST plugin? Whether a instrument or effect.
You can read the VST3 SDK manual for yourself here https://steinbergmedia.github.io/vst3\_doc/vstsdk/index.html and access the source here: https://github.com/steinbergmedia/vst3sdk.
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Elementary Audio: a modern platform for writing high performance audio software
You have to use the steinberger SDK to make a vst
https://github.com/steinbergmedia/vst3sdk
But audio plugins come in many formats.
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Is there a way to compile windows programs on linux?
https://github.com/steinbergmedia/vst3sdk#build-the-examples-on-linux
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Question for programmers in this group: how do you incorporate programming in music and the other way around?
You can do VST3 as GPL. They dual license it. Lots of legalese to read but definitely an option. https://github.com/steinbergmedia/vst3sdk/issues
What are some alternatives?
beepbox - An online tool for sketching and sharing instrumental melodies.
iPlug2 - C++ Audio Plug-in Framework for desktop, mobile and web
elementary - A JavaScript runtime for writing native audio applications, as well as a library and framework for composing audio signal processes.
react-juce - Write cross-platform native apps with React.js and JUCE
vst-rs - VST 2.4 API implementation in rust. Create plugins or hosts. Previously rust-vst on the RustDSP group.
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
fundsp - Library for audio processing and synthesis
ARA_SDK - Umbrella installer for all ARA SDK submodules
octave-compass - A tool for exploring musical scales and chords
dasp - The fundamentals for Digital Audio Signal Processing. Formerly `sample`.