walking-timer VS invaders

Compare walking-timer vs invaders and see what are their differences.

walking-timer

A simple stopwatch application that will time my daily walks (by JustinLloyd)

invaders

Retro space invaders game for my website (by JustinLloyd)
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walking-timer invaders
1 3
0 1
- -
2.2 5.3
10 months ago 10 months ago
C# TypeScript
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

walking-timer

Posts with mentions or reviews of walking-timer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-09.

invaders

Posts with mentions or reviews of invaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-09.
  • Are y’all really fluent in 6 program languages
    3 projects | /r/cscareerquestionsEU | 9 Oct 2022
    Some of my code is here: https://github.com/JustinLloyd/invaders (Typescript with some HTML/CSS for browser) that is used on my C.V. website here: https://justin-lloyd.com/
  • Why is open source game-dev not a thing?
    9 projects | /r/gamedev | 14 Apr 2022
    My open source game projects are generally one shots, e.g. https://github.com/JustinLloyd/invaders requiring very little in the way of updates because I don't have the time to commit to ongoing maintenance.
  • I wrote a 1980s-arcade-style invaders game to fulfill a childhood dream
    3 projects | news.ycombinator.com | 14 Feb 2022
    These sorts of games are incredibly fun to write in modern languages, especially if you are given a canvas and the ability to blit graphics around without much concern for memory usage or blit speed.

    Obligatory self-promotion: https://justin-lloyd.com/ which is my C.V. site that includes a 1970's-era space invaders style game based on the portable Galaxy Invaders 1000 game.

    https://github.com/JustinLloyd/invaders

    "Invaders from 78" is written in Typescript, implements a small ECS framework, uses Pixi for canvas rendering, and is event driven. No audio because, well... it's a C.V. website. It also doesn't work on mobile because the audience numbers for mobile visitors to my C.V. website is near enough zero that it would be wasted effort. Please excuse any front-end sins I may have committed because I generally don't do front-end web dev.

What are some alternatives?

When comparing walking-timer and invaders you can also consider the following projects:

DockPanelSuite - DockPanel Suite - The Visual Studio inspired docking library for .NET WinForms

invaders - A 1980s-arcade-style game written using HTML5, Canvas, and Web Audio

OnTopReplica - A real-time always-on-top “replica” of a window of your choice (on Windows).

pixel-dungeon - Traditional roguelike game with pixel-art graphics and simple interface

Windows-Auto-Night-Mode - Automatically switches between the dark and light theme of Windows 10 [Moved to: https://github.com/AutoDarkMode/Windows-Auto-Night-Mode]

paddle-game - Personal challenge to create a custom controller for a custom application.

Windows-Auto-Night-Mode - Automatically switches between the dark and light theme of Windows 10 and Windows 11

fixelart - Tool to fix AI-generated pixelart!

p2p - 🖥️ P2P Remote Desktop - Portable, No Configuration or Installation Needed.

retro-chores - Retro Themed Wall Mounted Chores List