wajic
rust-bindgen
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wajic | rust-bindgen | |
---|---|---|
6 | 50 | |
181 | 4,088 | |
- | 3.0% | |
0.0 | 9.0 | |
about 2 years ago | 2 days ago | |
JavaScript | Rust | |
zlib License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wajic
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CoWasm: An alternative to Emscripten, based on Zig (demo: Python in the browser)
This is a slim alternative to Emscripten which focuses only on the C/C++ <=> JS interoperability part:
https://github.com/schellingb/wajic
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From a WebAssembly Perspective
There's actually a super interesting project called wajic here:
https://github.com/schellingb/wajic
It's basically clang plus wasm-opt and some magic pixie dust which enables some of the most important features of Emscripten, but without the whole 'technology zoo' :)
- Zig and WASM
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WebAssembly and C++
There's now an interesting alternative to Emscripten called WaJIC:
https://github.com/schellingb/wajic
Enables most of the "Emscripten magic" (like embedding Javascript code into C/C++ files), but in a more bare bones package (apart from clang it essentially just uses the wasm-opt tool from Binaryen for post-processing).
(to be clear, wajic has fewer out-of-the-box features than Emscripten, but it might be an alternative for very small projects which don't need all the compatibility shims which are coming with Emscripten, while still providing tools for calling between C/C++ and JS.
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Show HN: How to compile C/C++ for WASM, pure Clang, no libs, no framework
Since I haven't seen it mentioned in the comments yet, here's another interesting project in the general area of "WASM without Emscripten":
https://github.com/schellingb/wajic
This provides an alternative implementation of Emscripten's EM_JS() magic (embed Javascript snippets right in the C/C++ source code), but without the Emscripten SDK. It still needs some additional tools next to Clang, so it sits somewhere between "pure Clang" and "full Emscripten SDK".
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Writing bindings to `dos-like` for Rust: some lessons learned
Alas, although there is WebAssembly support in the original dos-like, it is still not supported in the bindings for Rust. It would require a Rust toolchain to integrate with WAjic, which I am pretty much unfamiliar with. If you have any idea on how to achieve this, I would love to know.
rust-bindgen
- Rust Bindgen
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ffizz: Build a Beautiful C API in Rust
Rust supports two kinds of FFI: calling into Rust from another language; and calling into another language from Rust. Most of the thought and tooling that exists right now is organized around the second kind. For example, bindgen is a popular tool that generates useful Rust wrappers from a C or C++ header file.
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Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
I have looked into bindgen, but found that it would not be feasible due to OMPL not having a C API, just C++.
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the graphics driver doesn't work on gentoo.
Yes! Are you running LLVM version 16.0.0 or newer, by any chance? I believe this is an issue with some builds of bindgen with newer versions of LLVM. See https://github.com/rust-lang/rust-bindgen/issues/2488
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Any sort of plugin engine with dynamic load ability and any limitations?
On native, you have to define a C API, probably using a header file. Even if both sides are implemented in Rust, they have to speak that C API (documentation).
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How can I use rust libraries in C++
Bindgen has some functionality for direct talk to C++ https://github.com/rust-lang/rust-bindgen
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Issue resolving dependencies when linking C libraries
I am trying to use rust-bindgen (https://github.com/rust-lang/rust-bindgen) to link a static C library (say `libexample.a`) which is compiled in a separate project with CMake. The `libexample.a` depends on other libraries (for example `libcurl.a`) installed on the system.
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I implemented a NASA image compression algorithm
It looks like the guy you're replying too was kind of an ass, but I do want to point out for anyone else reading that that's not actually that much of a technical limitation: rust code can natively call C code. The main thing you need is a translation of the C library's header file so rustc knows what C functions and structs exist, and that can be automatically generated with bindgen.
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Hey Rustaceans! Got a question? Ask here (5/2023)!
It's quite the different approach, but you could consider using bindgen instead.
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Control hardware using c# or c++ API (dll)
Use bindgen or CXX to create Rust bindings for the C or C++ libraries.
What are some alternatives?
multi-memory - Multiple per-module memories for Wasm
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
component-model - Repository for design and specification of the Component Model
cxx - Safe interop between Rust and C++
cib - clang running in browser (wasm)
autocxx - Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers
clang-wasm - How to build webassembly files with nothing other than standard Clang/llvm.
JNA - Java Native Access
minimal-zig-wasm-canvas - A minimal example showing how HTML5's canvas, wasm memory and zig can interact.
vulkano - Safe and rich Rust wrapper around the Vulkan API
v86 - x86 PC emulator and x86-to-wasm JIT, running in the browser
CC - A small, usability-oriented generic container library.