sketch
trivial-gamekit
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sketch | trivial-gamekit | |
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12 | 7 | |
1,368 | 162 | |
- | - | |
8.5 | 0.0 | |
5 days ago | over 2 years ago | |
Common Lisp | Common Lisp | |
MIT License | MIT License |
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sketch
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Seeking a lisp post on graphics
This is a cool library for that stuff as well: https://github.com/vydd/sketch
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Creativity
- You can also doodle in Lisp just like you can doodle with a pencil: https://github.com/vydd/sketch
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Framework for creative coding in Lisp?
There's Sketch.
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basic graphics library
I think sketch is exactly what you’re looking for.
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Installing Sketch on Windows
Has anyone been able to install Sketch on Windows?
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SBCL: New in Version 2.2.1
Thank you. I'm sorry I was harsh, but I just spent a frustratingly long time getting Sketch to work on Windows, but I did it. MSYS2 to compile a missing lib was the missing piece that did it. I'm frustrated, but not giving up.
https://github.com/vydd/sketch
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Tell HN: My experience with Common Lisp as beginner
I'm posting my experience hoping someone will tell me I'm doing it wrong and tell me a better way. I'm aware that I could use Racket or Clojure but I really wanted to try Common Lisp as a historically important language.
2 days ago I posted a link that looked really interesting as a fun way to learn Common Lisp. See https://news.ycombinator.com/item?id=29856110 or Sketch https://github.com/vydd/sketch
Turns out it was previously posted and got good feedback so I decided to try it. I use Windows. There were several Common Lisp installations to choose from. I choose Clozure because it appeared to be developed by Mac users, so I thought it might to have features I liked.
Clozure installation on Windows was fine. However, I ran into problems installing sketch because I had to build Simple Direct Media components https://www.libsdl.org/ and it wasn't clear ahead of time which ones. I didn't have MinGW, MSYS2 or Cygwin setup so instead I rooted around until I found SDL2.dll and libtiff.dll. Unfortunately, I couldn't find libffi.dll so had to build it. I installed MSYS2 but failed. Cygwin same thing. This is my fault as I never learned how to do this.
I installed Steel Bank Common Lisp without problem hoping it might have what Sketch needs but it doesn't
I gave up on Windows proper and installed WSL2 because I'm on a developers preview of Windows 11 and had read that it does graphics now. I installed Ubuntu 20 into it, but couldn't get it to work.
I switched to my VMWare installation of Ubuntu 20 and failed there too, but I suspected there might be a conflict, so I installed a fresh copy of Ubuntu 20 in a new virtual machine.
It worked! Very nice. I can do graphics with Common Lisp.
I prefer not using VMWare so I am currently learning the difference between MSYS2, MinGW, Cygwin, and GnuMake32. I expect to have a Windows version working by the end of the day. I wondering if I should do a Docker image or maybe there is something better now? Last time I used Docker it seemed more difficult than it need to be.
// These are the steps I took to make it work on Ubuntu. I don't use Linux that often so I'm sure there is a better way like combining some of these commands
// Install dev tools
- sketch - A Common Lisp framework for the creation of electronic art, visual design, game prototyping, game making, computer graphics, exploration of human-computer interaction, and more.
- Sketch is a Common Lisp environment for the creation of electronic art
trivial-gamekit
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interested in learning lisp, (specifically for games, but also for everything else including tui and gui applications for linux. currently have next to no programming knowledge, can i get forwarded some resources and some tips on what exactly i should do? any videos i should watch?
If you insist on learning through game development -- and admittedly I learn best by just jumping in and doing something -- you should at least try making something simpler than a full 3D game first, like a roguelike: https://github.com/borodust/trivial-gamekit, https://borodust.org/projects/trivial-gamekit/.
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Common lisp game development libraries
For something simple, https://github.com/borodust/trivial-gamekit would do.
- Lisp trivial gamekit for 2d game development
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Cl-bodge: a cross-platform Common Lisp game and application framework
Playing with their 'trivial-gamekit' based on cl-bodge now, very nice I think!
https://borodust.org/projects/trivial-gamekit/
alien-works also looks cool and under active development
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[SBCL] Generating a binary of a GUI built with Sketch
If all else fails, I recommend trying to contact author through creating an issue on github. If that fails too and you are too tired to continue that fight, have a look at trivial-gamekit (beware: shameful self-plug).
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Should I learn OpenGL, or try building a graphics engine from scratch ?
Learn Common Lisp and high-level 2D graphics using Sketch or trivial-gamekit. It's lispy, super fun and enjoyable way. Seriously. 2D graphics are easy to grasp and intuitive.
What are some alternatives?
drakma - HTTP client written in Common Lisp
Carp - A statically typed lisp, without a GC, for real-time applications.
ccl - Clozure Common Lisp
alien-works - Multiplatform game foundation framework for Common Lisp
usocket - Universal socket library for Common Lisp
tank-command-2000 - A 3d tank game
cl-collider - A SuperCollider client for CommonLisp
cl-opengl - cl-opengl is a set of CFFI bindings to the OpenGL, GLU and GLUT APIs.
abcl - Armed Bear Common Lisp <git+https://github.com/armedbear/abcl/> <--> <svn+https://abcl.org/svn> Bridge
nature-of-code - Nature of code exercises and examples implemented in Common Lisp
clog-plotly - CLOG Plugin for Plotly.js
alloy - A new user interface protocol and toolkit implementation