vst3_public_sdk
vst3_public_sdk | Fundamental | |
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2 | 2 | |
127 | 225 | |
4.7% | 0.0% | |
4.0 | 7.1 | |
11 days ago | 27 days ago | |
C++ | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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vst3_public_sdk
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How hard is it to make a VST plugin? Whether a instrument or effect.
This is an example of one source file in an sample VST - https://github.com/steinbergmedia/vst3_public_sdk/blob/master/samples/vst/note_expression_synth/source/note_expression_synth_processor.cpp
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Declarative, non-intrusive, compile-time C++ reflection for audio plug-ins
> it does generate something compatible with VST2.x and I've been working on VST3 this week-end (and pulling a few hairs, that API is horrendous, the smallest example is a few thousand lines of codes).
Oh that is awesome!!!
If you want a tip about the smallest possible VST3 implementation, (and maybe you already know this) there is a class called "SingleComponentEffect", and an example called "AGainSimple" that uses it and is a fully self-contained single file full VST3 plugin:
https://github.com/steinbergmedia/vst3_public_sdk/search?q=s...
Also, I spent some time trying to get VST3 SDK usable with vcpkg so you could just do:
// vcpkg.json
Fundamental
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Another giveaway 🙂
Vult: Vult Modules Free (https://modlfo.github.io/VultModules/) Bypass (Free) Caudal (Free) Disjoint (Free) Flux (Free) Jorus Knobs (Free) Lateralus (Free) Nitrous (Free) OpulusMicro Send (Free) Tangents (Free) Wolv Valley: Valley (https://valleyaudio.github.io) Plateau VCV: VCV Recorder Recorder VCV: VCV Fundamental (https://vcvrack.com/Fundamental) CV Mix Delay Fade Gates LFO Logic Quantizer Scope Wavetable LFO VCV: VCV Core Audio 2 Geodesics: Geodesics (https://www.pyer.be/geodesics.html) BlackHoles Branes Entropia Fate Ions Pulsars Torus chowdsp: ChowDSP (https://github.com/jatinchowdhury18/ChowDSP-VCV) Credit
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Declarative, non-intrusive, compile-time C++ reflection for audio plug-ins
- ditto for all the VCV algorithms : https://github.com/VCVRack/Fundamental/tree/v1/src
etc etc, there's a couple hundred of those, which always depend on some API and are thus not easily portable across environments.
What are some alternatives?
delimited
DPF - DISTRHO Plugin Framework
avendish - declarative polyamorous cross-system intermedia objects
essentia - C++ library for audio and music analysis, description and synthesis, including Python bindings
vst3sdk - VST 3 Plug-In SDK
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
LitterPower - Source Code for Litter Power
q - C++ Library for Audio Digital Signal Processing
BogaudioModules - Modules for VCV Rack.