vscode-wgsl
VsCode Syntax highlight for WGSL files (by PolyMeilex)
wgsl.vim
WGSL syntax highlight for vim (by DingDean)
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vscode-wgsl | wgsl.vim | |
---|---|---|
1 | 1 | |
73 | 28 | |
- | - | |
5.4 | 2.3 | |
3 months ago | about 1 year ago | |
TypeScript | Vim Script | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vscode-wgsl
Posts with mentions or reviews of vscode-wgsl.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-25.
-
Is WGSL a good choice?
IIRC, somebody looked at it, but nothing usable yet. There is, however, cargo-wgsl, vscode-wgsl, Emacs plugin, and Vim plugin
wgsl.vim
Posts with mentions or reviews of wgsl.vim.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-25.
-
Is WGSL a good choice?
IIRC, somebody looked at it, but nothing usable yet. There is, however, cargo-wgsl, vscode-wgsl, Emacs plugin, and Vim plugin
What are some alternatives?
When comparing vscode-wgsl and wgsl.vim you can also consider the following projects:
naga - Universal shader translation in Rust
gpuweb - Where the GPU for the Web work happens!
wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)
linon - Non-Linear Ray Casting on the web, and on your desktop too
gpgpu-rs - Simple experimental async GPGPU framework for Rust
vange-rs - Rusty Vangers clone
learn-wgpu - Guide for using gfx-rs's wgpu library.
baryon - Fast prototyping 3D engine