vscode-cmake-tools
Visual Studio Code
vscode-cmake-tools | Visual Studio Code | |
---|---|---|
7 | 2,844 | |
1,397 | 158,365 | |
1.9% | 0.7% | |
9.1 | 10.0 | |
6 days ago | 4 days ago | |
TypeScript | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vscode-cmake-tools
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Ask HN: Best book to learn C in 2022?
After that I would recommend installing the MS CMake Tools extensions (https://github.com/microsoft/vscode-cmake-tools/blob/main/do...), this discovers CMakeLists.txt files in the projects and then uses those to setup build- and debugging targets, and in general gives your an IDE-like experience, while still being more transparent than a "fat IDE" like Visual Studio or Xcode.
- C++, CMake Tools, & IntelliSense: Red squiggles on #include in my headers
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What is a “.dSYM” file??? I ran a c/cpp file, and it created more files when I ran it .... I’m running a M1 Mac on Monterey
what do you mean? you need to create a CMakeLists.txt file, the extension can create one for you iirc, take a look at: https://github.com/microsoft/vscode-cmake-tools/blob/main/docs/README.md
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I'm lost as to why GCC does not compile this file.
#https://medium.com/@onur.dundar1/cmake-tutorial-585dd180109b #https://github.com/microsoft/vscode-cmake-tools/blob/main/docs/README.md cmake_minimum_required(VERSION 3.0.0) project(Zoom VERSION 0.1.0) include(CTest) enable_testing() set(CMAKE_CXX_STANDARD 17) if(${CMAKE_BUILD_TYPE} MATCHES Debug) message("Debug Build") add_definitions(-DDEBUG="Debug Build") elseif(${CMAKE_BUILD_TYPE} MATCHES Release) message("Release Build") add_definitions(-DRELEASE="Release Build") endif() #benXml add_library(benXml STATIC ${CMAKE_SOURCE_DIR}/lib/benXml/src/XmlRessource.cpp) target_sources(benXml PUBLIC ${CMAKE_SOURCE_DIR}/lib/benXml/src/include/tinyxml2.cpp) #benLog FILE(GLOB_RECURSE benLog_all_sources "lib/benLog/*.cpp") add_library(benLog STATIC ${CMAKE_SOURCE_DIR}/lib/benLog/src/Log.cpp ${CMAKE_SOURCE_DIR}/lib/benLog/src/LogConfig.cpp ${CMAKE_SOURCE_DIR}/lib/benLog/src/LogConsoleTarget.cpp ${CMAKE_SOURCE_DIR}/lib/benLog/src/LogFileTarget.cpp ${CMAKE_SOURCE_DIR}/lib/benLog/src/Logger.cpp ${CMAKE_SOURCE_DIR}/lib/benLog/src/LogLevel.cpp ${CMAKE_SOURCE_DIR}/lib/benLog/src/LogTarget.cpp ) target_link_libraries(benLog benXml) #Zoom FILE(GLOB_RECURSE all_sources "src/*.cpp") add_executable(Zoom ${CMAKE_SOURCE_DIR}/src/Zoom.cpp) target_sources(Zoom PUBLIC ${all_sources}) target_include_directories(Zoom PUBLIC src lib) target_include_directories(Zoom PUBLIC src) target_link_libraries(Zoom mingw32) target_link_libraries(Zoom SDL2main) target_link_libraries(Zoom SDL2) target_link_libraries(Zoom SDL2_mixer) target_link_libraries(Zoom SDL2_image) target_link_libraries(Zoom SDL2_ttf) target_link_libraries(Zoom box2d) target_link_libraries(Zoom benXml) target_link_libraries(Zoom benLog) set(CPACK_PROJECT_NAME ${PROJECT_NAME}) set(CPACK_PROJECT_VERSION ${PROJECT_VERSION}) include(CPack)
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Debug and Release in different directories: build/debug build/release ?
source
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trying to use a library
It sounds like you don't have a version of make itself installed in your environment. If you're using msys2 as your environment, you might have hit this bug, which at least has a workaround (symbolic link from mingw32-make.exe to make.exe )
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Now announcing: Makefile support in Visual Studio Code!
Hey, what issues are you seeing with the CMake Tools extension? My team would definitely like to make sure that these issues are tracked here Issues · microsoft/vscode-cmake-tools (github.com). We'll get to them as soon as we can to make sure folks have a great experience with Code regardless of the build system they're on.
Visual Studio Code
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How to Add Firebase Authentication To Your NodeJS App
A code editor (VS Code is my go-to IDE), but feel free to use any code editor you're comfortable with.
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Asynchronous Programming in C#
C# is very good as a language, have developed in it for 5+ years. The problem is the gap between what MSFT promises to management and actually delivers to developers. You really really need to fully read the fine print, think of the omissions in documentation and implement a proof-of-concept that almost implements the full solution to find out the hidden gotchas.
For example, even probably their best product VS Code only got reasonable multiple screens support last year: https://github.com/microsoft/vscode/issues/10121#issuecommen...
And then, on the other end of the spectrum, you have Teams.
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8 Essential VS Code Extensions [2024]
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XDebug with WP-Setup
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I can't stand using VSCode so I wrote my own (it wasn't easy)
I had a near-identical experience. I looked into switching in 2019 and ran into this 2016 bug which was a showstopper for me. Fixed it myself, grand total 4 line diff. https://github.com/microsoft/vscode/issues/10643
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