vr
OpenVR-AdvancedSettings
vr | OpenVR-AdvancedSettings | |
---|---|---|
57 | 56 | |
52 | 1,192 | |
- | 1.5% | |
0.0 | 6.1 | |
over 1 year ago | 5 days ago | |
Batchfile | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vr
-
Is it bad to "unplug" base station ?
I use the lighthouse keeper executable from MixedVR Manager with a bat script for starting them:
-
MixedVR Manager first-time setup issues (and just general SteamVR headaches)
I'm curious what you mean by MixedVR Manager is broken. After reading a lot of github it is sounding like the SteamVR room setup loop may be a bug / problem with OVR Advanced Settings...
- Is there any way to set up the Reverb G2 without doing it through Microsoft Mixed Reality?
-
Current State of Mixed VR with G2 + Knuckles
https://github.com/monstermac77/vr#start-upshutdown
-
Can't start OVR Toolkit because room need calibration
And also setup GitHub - monstermac77/vr: This is a comprehensive guide to my VR setup, including descriptions of some VR concepts and phenomena.
-
Does choice of monitor ever affect G2?
I basically borrowed it from MixedVr Manager With ChangeScreenREsolution.exe
-
Poll: Who puts on their Reverb/Reverb G2 and it just works?
If you follow the setup guide to the letter - including the use of SteamVR chaperone instead of WMR bounds, you should have no issues. I manually turn power on to base stations and the HMD itself each time I play. HMD is plugged into USB-C/dport on RTX2080, no extension. Also, I do not use MixedVR Manager but do autorun a script closing Room Setup (at SteamVR launch).
-
MixedVR manager, can someone explain how to use original G2 controllers?
I am at work at the moment so can’t get you a full step-by-step, but reading the release notes should hopefully help you for now: iirc you just need to run the uninstall script and it should make everything WMR side work as default.
-
Lighthouse 2.0 controller software?
Mixed VR manager has some software that lets your computer control the base-stations. IMO, the script was too restrictive for me, but it's easy to edit.
-
Is good lighting necessary for the G2 with vive 2.0 controller tracking?
I'd recommend looking at the "Tracking" section of my vr repo: https://github.com/monstermac77/vr/#tracking, especially the last paragraph.
OpenVR-AdvancedSettings
-
[G2 Reverb] New SteamVR Update broke recentering?
Thank you for this! I am familiar with Steam Depot and rolling back updates, but when I looked into it for SteamVR, it seemed like it required several Depots and I wasn't willing to go that ham into it just yet (before asking for help). Luckily my problem was fixed by simply removing OVRAS, but maybe your solution will help someone else, so I very much appreciate the effort you put into your answer as well!
-
[Mod release] Bullet Time V.A.T.S VR
VAFS Redux works well in VR in my experience and you don't need to use quick slots for activation since you can send keyboard hotkeys in VR using OpenVR2Key or OpenVR-AdvancedSettings.
-
I'm extremely proud to announce that Joy Flight has released on Steam - my free to play arcade flight game
Changing the Y axis here: https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings/raw/master/docs/screenshots/OffsetPage.png
-
the PERCNOPS VIRTUAL RIG has been released, get it now on Steam : (VR tool to emulate virtual interfaces such as gamepads and steering wheels for PC games)
For Steam you could probably use an Overlay app. Examples of this include https://github.com/dantman/elite-vr-cockpit, https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings and https://github.com/pottedmeat7/OpenVR-WalkInPlace (or Natural Locomotion)
- Turbo button binding?
-
MixedVR Manager first-time setup issues (and just general SteamVR headaches)
I'm curious what you mean by MixedVR Manager is broken. After reading a lot of github it is sounding like the SteamVR room setup loop may be a bug / problem with OVR Advanced Settings...
-
Locomotion solution for Linux
I don't think OpenVR Advanced Settings does exactly what you're asking but you might be able to tweak it a bit to get what you want.
-
Emulate Buttons and Joysticks of other controllers?
https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings/blob/master/docs/SteamVRInputGuide.md one guide for SteamVR's Input
-
Skyrim VR placing me in floor.
"OVR Advanced Settings" Steam VR overlay (for moving perspective like your height under "Offsets" > Move Space [X,Y up-down, and Z]) - through Steam download (I use this one, it's kept up-to-date): https://store.steampowered.com/app/1009850/OVR_Advanced_Settings/ Or alternatively not through Steam (find the Installer under Assets to download): https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings/releases
- Do you guys feel comfortable with all the VR Gadgets you need to enjoy VR and motion sickness and the fact there are not many Huge Promised Metaverses?
What are some alternatives?
MixedVR
OpenVR-SpaceCalibrator - Use tracked VR devices from one company with any other.
OpenVR-InputEmulator - An OpenVR driver that allows to create virtual controllers, emulate controller input, manipulate poses of existing controllers and remap buttons. A client-side library that communicates with the driver via shared-memory is also included.
lighthouse-keeper
OpenVR2Key - Simulates key presses from SteamVR input
WMR-and-Vive-Tracker - Tutorial on how to use Vive Tracker for head tracking of WMR headset within SteamVR
SteamVR-Dongle-Flash - A simple Guide and batch script to flash steam controller dongles to watchman dongles for SteamVR/OpenVR
ChaperoneTweak - An in-VR chaperone editor
elite-vr-cockpit - A SteamVR Overlay providing a virtual throttle and joystick and holographic buttons for ship functions, with custom integration into Elite Dangerous
ReverbG2ConfigManager - An AutoHotKey script that can be used to maintain separate SteamVR configurations for the Reverb G2 and a Native Steam VR HMD in a MixedVR environment
aardvark - A platform for AR in VR