vox
zig
vox | zig | |
---|---|---|
13 | 816 | |
325 | 30,773 | |
- | 3.2% | |
5.8 | 10.0 | |
7 months ago | 4 days ago | |
D | Zig | |
Boost Software License 1.0 | MIT License |
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vox
- The Styx Programming Language
- Vox – multiparadigm PL inspired by D, Jai, and Zig
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Embeddable script compiler for video games
I chase the same goal with Vox, although it is written in D.
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SSA && Middle End resources
Just somewhere to point me, because while I do understand SSA a bit though I can't seem to make progress learning about it (dont know where from). I found https://github.com/MrSmith33/vox/blob/master/internals.md which kinda feeds me information but probably not enough.
- Open source compilers that use three address code as IR?
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Ask HN: Who Wants to Collaborate?
Looking for contributors to Vox programming language/compiler: Statically typed, compiled and embeddable language, primarily focused on gamedev. It uses custom backend to keep low compile-times and small size. Written in D language.
https://github.com/MrSmith33/vox
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Ast Arenas
Because it is easier to have a free-list in a dedicated array arena, so you could reuse memory when you free it (and you need to grow arrays when you fill them). I was lazy and did 13 array arenas each dedicated to allocating fixed size chunks, from 16 bytes to 64k bytes. Bigger sizes currently go to malloc/free. And I restrict arrays to PoT sizes, so they only request PoT sized chunks from array arenas.
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Data oriented compiler architecture?
I use this approach in Vox compiler. Everything is stored in arenas including AST nodes and IR. I'm in the process of documenting the design, but I added a bit of description on memory management and IR storage
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3 address form to 2 address ISA
Tip: Should probably use the Github permalink https://github.com/MrSmith33/vox/blob/35ec440d0c9a475cd4add6093d122cd249b03be9/source/be/reg_alloc/linear_scan.d#L891-L918 so later readers do not go to some random line after you change that file :)
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Compiler Speed Tests
Here is a CI build
zig
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Memory-mapped IO registers in Zig. (2021)
There is an issue proposing this approach: https://github.com/ziglang/zig/issues/4284
- Zig Programming Language
- Zig Language 0.12 Release
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Zig 0.12.0 Release Notes
https://github.com/ziglang/zig/issues/224
e.g.:
> > When debugging/prototyping, it's useful to comment out a line without having to refactor, e.g.
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How to Write a PHP Extension with Zig?
When writing code in a scripting language, sometimes you need that extra bit of performance (or maybe an async feature from Zig).
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is by no means a slow runtime, it wouldn’t be so popular if it was. But compared to Bun, it’s slow. Bun was built from the ground up with speed in mind, using both JavascriptCore and Zig. The Bun team spent an enormous amount of time and energy trying to make Bun fast, including lots of profiling, benchmarking, and optimizations.
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Bun 1.1
ntdll.dll!RtlUserThreadStart()
There are valid reasons to use APIs from NTDLL. Where I disagree with zig#1840 is the idea that it is always better to use NTDLL versions of API. Every other software ecosystem uses the standard Win32 APIs and diverging from that without a good reason seems like a good way to have unexpected behavior. One concrete example is most users and programmers expect Windows to redirect some file system paths when running on WOW64. But this is implemented in Kernel32, not ntdll.
https://github.com/ziglang/zig/issues/11894
- Zig, Rust, and Other Languages
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Nanos – A Unikernel
Zig also has an IRC channel on libera (#zig) that is moderated by Andrew Kelley.[1]
[1] https://github.com/ziglang/zig/wiki/Community
- Ask HN: What Underrated Open Source Project Deserves More Recognition?
What are some alternatives?
langs
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
ldc - The LLVM-based D Compiler.
Odin - Odin Programming Language
yjit - Optimizing JIT compiler built inside CRuby
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
oil - Oils is our upgrade path from bash to a better language and runtime. It's also for Python and JavaScript users who avoid shell!
rust - Empowering everyone to build reliable and efficient software.
godbledger - Accounting Software with GRPC endpoints and SQL Backends
go - The Go programming language
Raylib-CsLo - autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!