vox
ldc
vox | ldc | |
---|---|---|
13 | 10 | |
325 | 1,158 | |
- | 0.3% | |
5.8 | 9.9 | |
7 months ago | 1 day ago | |
D | D | |
Boost Software License 1.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vox
- The Styx Programming Language
- Vox – multiparadigm PL inspired by D, Jai, and Zig
-
Embeddable script compiler for video games
I chase the same goal with Vox, although it is written in D.
-
SSA && Middle End resources
Just somewhere to point me, because while I do understand SSA a bit though I can't seem to make progress learning about it (dont know where from). I found https://github.com/MrSmith33/vox/blob/master/internals.md which kinda feeds me information but probably not enough.
- Open source compilers that use three address code as IR?
-
Ask HN: Who Wants to Collaborate?
Looking for contributors to Vox programming language/compiler: Statically typed, compiled and embeddable language, primarily focused on gamedev. It uses custom backend to keep low compile-times and small size. Written in D language.
https://github.com/MrSmith33/vox
-
Ast Arenas
Because it is easier to have a free-list in a dedicated array arena, so you could reuse memory when you free it (and you need to grow arrays when you fill them). I was lazy and did 13 array arenas each dedicated to allocating fixed size chunks, from 16 bytes to 64k bytes. Bigger sizes currently go to malloc/free. And I restrict arrays to PoT sizes, so they only request PoT sized chunks from array arenas.
-
Data oriented compiler architecture?
I use this approach in Vox compiler. Everything is stored in arenas including AST nodes and IR. I'm in the process of documenting the design, but I added a bit of description on memory management and IR storage
-
3 address form to 2 address ISA
Tip: Should probably use the Github permalink https://github.com/MrSmith33/vox/blob/35ec440d0c9a475cd4add6093d122cd249b03be9/source/be/reg_alloc/linear_scan.d#L891-L918 so later readers do not go to some random line after you change that file :)
-
Compiler Speed Tests
Here is a CI build
ldc
-
Ask HN: Who is using the D language and likes/doesn't like it? Why?
D has 3 main compiler implementations. One, LDC, is based on LLVM: https://github.com/ldc-developers/ldc
GDC is based on GCC: https://github.com/D-Programming-GDC/gdc
DMD is stand-alone: https://github.com/dlang/dmd
- LDC 1.32.0 released
-
Next C compiler is a D compiler: Introducing DMD's ImportC
What I don't like about LDC, is you have to install the entire Visual Studio if you want a static build [1]. Contrast this with Go, Nim, Rust, Zig and others, that don't put this burden developers. Is DMD any different in this regard?
1. https://github.com/ldc-developers/ldc/issues/4047
-
RISC-V based Single Board Computers are getting there
Glad to hear that you'd like to try! You can report issues at https://github.com/felixonmars/archriscv-packages
ldc refers to the LLVM-based D Compiler: https://github.com/ldc-developers/ldc
-
I've had .net explained to me several times over the years. I still don't fully understand what it is.
Here is link number 1 - Previous text "ldc"
-
Interfacing D with C: Strings Part One
This benchmark puts it at the top near Racket and C++ using the ldc2 LLVM backend. C++ is still 50% faster though in this single case.
- Why do D builds are so heavy?
-
Has anyone successfully built LDC2 or other D compiler for iOS?
Apparently https://github.com/ldc-developers/ldc/releases
What are some alternatives?
langs
dmd - dmd D Programming Language compiler
yjit - Optimizing JIT compiler built inside CRuby
dextool - Suite of C/C++ tooling built on LLVM/Clang
oil - Oils is our upgrade path from bash to a better language and runtime. It's also for Python and JavaScript users who avoid shell!
dpp - Directly include C headers in D source code
godbledger - Accounting Software with GRPC endpoints and SQL Backends
spasm - Write single page applications in D that compile to webassembly
Raylib-CsLo - autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`
druntime - Low level runtime library for the D programming language
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.