vite-plugin-glsl
earthatile
vite-plugin-glsl | earthatile | |
---|---|---|
1 | 1 | |
285 | 40 | |
- | - | |
6.2 | 6.7 | |
about 1 month ago | 5 months ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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vite-plugin-glsl
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Just curious what tech stack do y’all use?
As for the GLSL loader, there is vite-plugin-glsl which I've had good results with. It's also possible to loard GLSL as just raw data (so basically a string), but the plugin allows you to import within the shader, so it's quite nice.
earthatile
What are some alternatives?
vite-plugin-full-reload - ♻️ Automatically reload the page when files are modified
three.js - JavaScript 3D Library.
TypeScript - TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
cesium - An open-source JavaScript library for world-class 3D globes and maps :earth_americas: [Moved to: https://github.com/CesiumGS/cesium]
vite - Next generation frontend tooling. It's fast!
taro - A lightweight 3D game engine for the web.
Tailwind CSS - A utility-first CSS framework for rapid UI development.
polygon-download - This is an archive of free CC-BY-licensed 3D assets salvaged from poly.google.com
vercel - Develop. Preview. Ship.
engine - Fast and lightweight JavaScript game engine built on WebGL and glTF
parcel - The zero configuration build tool for the web. 📦🚀
Cesium - An open-source JavaScript library for world-class 3D globes and maps :earth_americas: