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viska | pjproject | |
---|---|---|
4 | 7 | |
77 | 1,839 | |
- | 2.9% | |
0.0 | 9.0 | |
about 2 years ago | 5 days ago | |
Rust | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
viska
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rsip: A general purpose SIP (types) library
rsip is part of my Rust Voip stack, along with rsip-dns that I have recently been building through viska, a SIP server. SIP protocol is quite tricky to implement, because it's completely P2P so it has some interesting edge cases compared to HTTP which is way more simple. Viska is wip, needed a good SIP library to be productive there, but now that rsip is kinda done, I am gona move back to it :)
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Something like Asterisk but in Rust?
I noticed this: https://github.com/vasilakisfil/viska I have not looked at it at all :-) It seems to have been updated fairly recently. Looking at the Readme, there is still a fair way to go, but they've made pretty good progress.
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It's my first day on Rust. Hi, everyone!
i already found someone with a github repo building a SIP server here: https://github.com/vasilakisfil/viska
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What sort of mature, open-source libraries do you feel Rust should have but currently lacks?
That said, there's this, which looks to be on the road already! https://github.com/vasilakisfil/viska
pjproject
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Hi, anyone used PJSIP for P2P connectivity (ICE)
Hello, I'm in the process of developing a multiplayer FPS game and recently delved into ICE connectivity (STUN/TURN). Currently, my setup involves a custom matchmaking server in C++, with UDP port handling on the client side through UPnP or a fallback custom relay server. While the current approach works well, I'm exploring options to simplify the project by incorporating existing technologies. I've come across Libjuice and Libpjsip for NAT traversal. Libjuice offers a nice and simple API, but it supports only one person. Hence, I'm considering Libpjsip. I came across their ICE demo script at https://github.com/pjsip/pjproject/blob/master/pjsip-apps/src/samples/icedemo.c and I'm curious about its performance, particularly the pj_ice_strans_sendto2 function. I'm keen to understand how it compares to my current implementation with Berkeley Sockets and whether Libpjsip is a suitable choice for multiplayer P2P games. Any insights or assistance would be highly appreciated. Thanks!
- How to implement video call feature in Native android with kotlin?
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Something like Asterisk but in Rust?
Things improved a lot thanks to the adoption of the pjsip stack.
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What sort of mature, open-source libraries do you feel Rust should have but currently lacks?
When I look at stuff like pjsip, I get the impression, it would be huge amount of work. Am I mistaken?
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Creating new project using PJSIP library in Visual Studio 2015
The first issue I'm facing is I can't find lib folder which is mentioned in Using pjproject libraries for your own application heading in the above-mentioned link. I download the source code from this link.
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Beaker Browser - An experimental peer-to-peer Web browser.
For client and server, I'm only really familiar with https://www.pjsip.org/. It also comes with a bunch of code for doing phone calls, which really most SIP Stacks were built around. But those parts can just not be used.
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SIP Phone with GUI on STM32F7
PJSIP (https://github.com/pjsip/pjproject) is used as SIP framework
What are some alternatives?
rxRust - Rust implementation of Reactive Extensions.
flutter-webrtc - WebRTC plugin for Flutter Mobile/Desktop/Web
rsip-dns - SIP Rust library implementing RFC 3263, implemented on top of rsip
embox - Modular and configurable OS for embedded applications
mun - Source code for the Mun language and runtime.
freeswitch - FreeSWITCH is a Software Defined Telecom Stack enabling the digital transformation from proprietary telecom switches to a versatile software implementation that runs on any commodity hardware. From a Raspberry PI to a multi-core server, FreeSWITCH can unlock the telecommunications potential of any device.
rust-async-coap - A flexible, asynchronous library for using and serving CoAP resources in Rust.
not-yet-awesome-rust - A curated list of Rust code and resources that do NOT exist yet, but would be beneficial to the Rust community.
tSIP - SIP softphone
beaker - An experimental peer-to-peer Web browser
memberlist - Golang package for gossip based membership and failure detection
LiteDB - LiteDB - A .NET NoSQL Document Store in a single data file