virtual-concepts VS te

Compare virtual-concepts vs te and see what are their differences.

virtual-concepts

A research project aimed at introducing language support for type erasure in C++. (by andyprowl)

te

C++17 Run-time polymorphism (type erasure) library (by boost-ext)
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virtual-concepts te
2 4
54 408
- 2.0%
0.0 4.1
about 8 years ago 17 days ago
C++ C++
The Unlicense -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

virtual-concepts

Posts with mentions or reviews of virtual-concepts. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-09.
  • What are the best C++ talks that one should watch?
    2 projects | /r/cpp | 9 Jun 2022
    From 2013. Isn't that the talk that in 2022 makes you leave C++? - Why we don't yet have Virtual Concepts? (https://github.com/andyprowl/virtual-concepts) - Executors? Concurrency TS / future::then()?
  • Type Erasure in C++ Explained
    2 projects | news.ycombinator.com | 15 Apr 2021
    And if it were in the standard there wouldn't be at least five well known libraries implementing it (including from Adobe and from Facebook): https://github.com/boost-ext/te#similar-libraries

    As far as I know (I don't really follow the committee work) the latest attempt to introduce run-time duck-typing in the standard was https://github.com/andyprowl/virtual-concepts, which seems dead.

te

Posts with mentions or reviews of te. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-07.

What are some alternatives?

When comparing virtual-concepts and te you can also consider the following projects:

ssgl - single source shaders for opengl

dyno - Runtime polymorphism done right

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

actix-net - A collection of lower-level libraries for composable network services.

glaze - Extremely fast, in memory, JSON and interface library for modern C++

azula - A fast, statically typed compiled language

hsm - Finite state machine library based on the boost hana meta programming library. It follows the principles of the boost msm and boost sml libraries, but tries to reduce own complex meta programming code to a minimum.

fathom - 🚧 (Alpha stage software) A declarative data definition language for formally specifying binary data formats. 🚧

sml - C++14 State Machine library

mp - C++17 ~~Template~~ Meta-Programming library

polytail - Rust-like trait-based polymorphism for C++

cortex-m-rt - Minimal startup / runtime for Cortex-M microcontrollers