vgm_ripping
ptttl
vgm_ripping | ptttl | |
---|---|---|
1 | 2 | |
87 | 13 | |
- | - | |
0.0 | 8.1 | |
over 1 year ago | 8 months ago | |
C | C | |
MIT License | Apache License 2.0 |
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vgm_ripping
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How To Extract Audio From Ripped PS3 Video Games?
This set of tools: https://github.com/hcs64/vgm_ripping
ptttl
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PTTTL: extension of Nokia's RTTTL, adds polyphony and vibrato (+ fuzz harness)
The top-level README has much more detail about PTTTL syntax and usage: https://github.com/eriknyquist/ptttl
- C lib for producing audio data from PTTTL & RTTTL files
What are some alternatives?
UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
aubio - a library for audio and music analysis
panda - Platform for Architecture-Neutral Dynamic Analysis
capstone - Capstone disassembly/disassembler framework: Core (Arm, Arm64, BPF, EVM, M68K, M680X, MOS65xx, Mips, PPC, RISCV, Sparc, SystemZ, TMS320C64x, Web Assembly, X86, X86_64, XCore) + bindings. [Moved to: https://github.com/capstone-engine/capstone]
Reverse-Engineering-Tutorial - A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit ARM & 64-bit ARM architectures.
CheatDevicePS2 - Game enhancer for PlayStation 2 similar to Action Replay, GameShark, and CodeBreaker. (No longer in development)
radare2 - UNIX-like reverse engineering framework and command-line toolset