vgm_ripping VS CheatDevicePS2

Compare vgm_ripping vs CheatDevicePS2 and see what are their differences.

CheatDevicePS2

Game enhancer for PlayStation 2 similar to Action Replay, GameShark, and CodeBreaker. (No longer in development) (by root670)
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vgm_ripping CheatDevicePS2
1 4
87 72
- -
0.0 0.0
over 1 year ago almost 2 years ago
C C
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vgm_ripping

Posts with mentions or reviews of vgm_ripping. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-22.

CheatDevicePS2

Posts with mentions or reviews of CheatDevicePS2. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing vgm_ripping and CheatDevicePS2 you can also consider the following projects:

UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).

PS2Ident - PS2Ident is an identification tool that allows dumps of a PlayStation 2 console's ROM chips and MECHACON NVRAM to be made. It will also gather data from the console

panda - Platform for Architecture-Neutral Dynamic Analysis

MouseInjectorPCSX2 - Mouse Injector Plugin for PCSX2 (Windows)

capstone - Capstone disassembly/disassembler framework: Core (Arm, Arm64, BPF, EVM, M68K, M680X, MOS65xx, Mips, PPC, RISCV, Sparc, SystemZ, TMS320C64x, Web Assembly, X86, X86_64, XCore) + bindings. [Moved to: https://github.com/capstone-engine/capstone]

GIMX - The GIMX software.

Reverse-Engineering-Tutorial - A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit ARM & 64-bit ARM architectures.

Simple-Media-System - Source code for Simple Media System for PlayStation 2 by Eugene Plotnikov.

ptttl - Polyphonic Tone Transfer Language: superset of NOKIA's RTTTL, supports polyphony & vibrato

PFS-BatchKit-Manager - Manage your PlayStation 2/PSX DESR HDD