Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vger
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Drawing with Lua in the Canvas Node in Audulus 1: Hello Rectangle!
You can see the source code for vger here: https://github.com/audulus/vger
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Vector Graphics on GPU
I did vector graphics using SDFs in this library (https://github.com/audulus/vger). Works pretty well for my uses which are rendering dynamic UIs, not rendering SVGs. But I can still do some pretty gnarly path fills!
Fire
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How to commit the actively edited text?
In my code, I used a private variable _originalString to keep track of the keys of the actively edited syllable. As soon as I detect the start of a second syllable, I commit the first syllable. Handlers are also registered to handle different types of keypresses. This whole procedure was borrowed from the Fire IME. Here are the relevant lines in my source code: https://github.com/AlienKevin/hangeul_ime/blob/7110c980cacfd6ece457fe31ccbd6fd3e3a51896/HangulIME/HangulIMEInputController.swift#L6-L20
What are some alternatives?
rui - Declarative Rust UI library
Provenance - iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
nanovgXC - Lightweight vector graphics library implementing exact-coverage antialiasing in OpenGL
gureum - 더 편리한 macOS 한글 입력기
vger-rs - 2D GPU renderer for dynamic UIs
OHMySQL - Swift + MySQL = ❤️
TrustKit - Easy SSL pinning validation and reporting for iOS, macOS, tvOS and watchOS.
SwiftSDL2 - Swift wrapper around Simple Direct Media Layer (SDL2) for macOS, iOS, Linux and Windows
msdfgen - Multi-channel signed distance field generator
Yams - A Sweet and Swifty YAML parser.
glyphy - GLyphy is a signed-distance-field (SDF) text renderer using OpenGL ES2 shading language.
Down - Blazing fast Markdown / CommonMark rendering in Swift, built upon cmark.