veneur
veneur | proposal-explicit-resource-managemen | |
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2 | 10 | |
1,714 | - | |
0.1% | - | |
3.5 | - | |
about 1 month ago | - | |
Go | ||
MIT License | - |
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veneur
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OpenTelemetry in 2023
This was the idea behind Stripe's Veneur project - spans, logs, and metrics all in the same format, "automatically" rolling up cardinality as needed - which I thought was cool but also that it would be very hard to get non-SRE developers on board with when I saw a talk about it a few years ago.
https://github.com/stripe/veneur
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Launch HN: Opstrace (YC S19) – open-source Datadog
One pain point with Prometheus is that is has relatively weak support for quantiles, histograms, and sets[1]:
- Histograms require manually specifying the distribution of your data, which is time-consuming, lossy, and can introduce significant error bands around your quantile estimates.
- Quantiles calculated via the Prometheus "summary" feature are specific to a given host, and not aggregatable, which is almost never what you want (you normally want to see e.g. the 95th percentile value of request latency for all servers of a given type, or all servers within a region). Quantiles can be calculated from histograms instead, but that requires a well-specified histogram and can be expensive at query time.
- As far as I know, Prometheus doesn't have any explicit support for unique sets. You can compute this at query time, but persisting and then querying high-cardinality data in this way is expensive.
Understanding the distribution of your data (rather than just averages) is arguably the most important feature you want from a monitoring dashboard, so the weak support for quantiles is very limiting.
Veneur[2] addresses these use-cases for applications that use DogStatsD[3] by using clever data structures for approximate histograms[4] and approximate sets[5], but I believe its integration with Prometheus is limited and currently only one-way - there is a CLI app to poll Prometheus metrics and push them into Veneur, but there's no output sink for Veneur to write to Prometheus (or expose metrics for a Prometheus instance to poll).
It would be extremely useful to have something similar for Prometheus, either by integrating with Veneur or implementing those data structures as an extension to Prometheus.
[1] https://prometheus.io/docs/practices/histograms/
[2] https://github.com/stripe/veneur
[3] https://docs.datadoghq.com/developers/dogstatsd/
[4] https://github.com/stripe/veneur#approximate-histograms
[5] https://github.com/stripe/veneur#approximate-sets
proposal-explicit-resource-managemen
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OpenTelemetry in 2023
In addition to this, is the new (stage 3 even!)explicit resource management proposal[0], supported by TypeScript version >= 5.2[1]
Though I agree that async context is better fit for this generally, the RMP should be good for telemetry around objects that have defined lifetime semantics, which is a step in the right direction you can use today
[0]: https://github.com/tc39/proposal-explicit-resource-managemen...
[1]: https://www.totaltypescript.com/typescript-5-2-new-keyword-u...
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TypeScript 5.2's New Keyword: 'using'
There's a conversation I had with Ron Buckton, the proposal champion, mainly on this specific issue. [1]
Short answer: Yes, Disposable can leak if you forget "using" it. And it will leak if the Disposable is not guarded by advanced GC mechanisms like the FinalizationRegistry.
Unlike C# where it's relatively easier to utilize its GC to dispose undisposed resources [2], properly utilizing FinalizationRegistry to do the same thing in JavaScript is not that simple. In response to our conversation, Ron is proposing adding the use of FinalizationRegistry as a best practice note [3], but only for native handles. It's mainly meant for JS engine developers.
Most JS developers wrapping anything inside a Disposable would not go through the complexity of integrating with FinalizationRegistry, thus cannot gain the same level of memory-safety, and will leak if not "using" it.
IMO this design will cause a lot of problems, misuses and abuses. But making JS to look more like C# is on Microsoft's agenda so they are probably not going to change anything.
[1]: https://github.com/tc39/proposal-explicit-resource-managemen...
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Douglas Crockford: “We should stop using JavaScript”
I'm not _entirely_ sure which RAII you mean, but if you mean something like C#'s `using` or Java's `try-with-resources` or Python's `with`, then https://github.com/tc39/proposal-explicit-resource-managemen... and https://github.com/tc39/proposal-async-explicit-resource-man... are in stage 3 (of 4 stages) in ECMAScript's language proposal lifecycle and will be coming to a JS engine near you behind a flag soon-ish.
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I love building a startup in Rust. I wouldn't pick it again
I'd prefer something with a more sound type system, and something that makes cleaning up resources easier and more ergonomic.
This might help with cleanup: https://github.com/tc39/proposal-explicit-resource-managemen...
But I'm not sure anything will help with the type system. For example, this drives me absolutely insane: https://www.typescriptlang.org/play#code/MYewdgziA2CmB00QHMA...
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Go runtime: 4 years later
There's a proposal for syntax to help with this in JS, incidentally: https://github.com/tc39/proposal-explicit-resource-managemen...
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Why Is C Faster Than Java (2009)
There is no reason why you could not, in principle, have Rust-style compile-time borrow checking in a managed language.
As an extreme example (that I have occasionally thought about doing though probably won't), you could fork TypeScript and add ownership and lifetime and inherited-mutability annotations to it, and have the compiler enforce single-ownership and shared-xor-mutable except in code that has specifically opted out of this. As with existing features of TypeScript's type system, this wouldn't affect the emitted code at all—heap allocations would still be freed nondeterministically by the tracing GC at runtime, not necessarily at the particular point in the program where they stop being used—but you'd get the maintainability benefits of not allowing unrestricted aliasing.
(Since you wouldn't have destructors, you might need to use linear instead of affine types, to ensure that programmers can't forget to call a resource object's cleanup method when they're done with it. Alternatively, you could require https://github.com/tc39/proposal-explicit-resource-managemen... to be used, once that gets added to JavaScript.)
Of course, if you design a runtime specifically to be targeted by such a language, more becomes possible. See https://without.boats/blog/revisiting-a-smaller-rust/ for one sketch of what this might look like.
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Deno Joins TC39
Things like https://github.com/tc39/proposal-explicit-resource-managemen.... Essentially better language level support for objects which represent some IO resource that should be reliably closed when a user is done with it. Something like the `defer` statement in Go is really missing from JS.
What are some alternatives?
opstrace - The Open Source Observability Distribution
search-benchmark-game - Search engine benchmark (Tantivy, Lucene, PISA, ...)
cortex - A horizontally scalable, highly available, multi-tenant, long term Prometheus.
librope - UTF-8 rope library for C
Cortex - Cortex: a Powerful Observable Analysis and Active Response Engine
terraform-aws-jaeger - Terraform module for Jeager
loki - Like Prometheus, but for logs.
zipkin-api-example - Example of how to use the OpenApi/Swagger api spec
influxdb-apply - Define InfluxDB users and databases with a yaml file.
semantic-conventions - Defines standards for generating consistent, accessible telemetry across a variety of domains
b3-propagation - Repository that describes and sometimes implements B3 propagation
SharpLab - .NET language playground