uuid
farmhand
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uuid | farmhand | |
---|---|---|
19 | 51 | |
14,207 | 93 | |
0.9% | - | |
6.4 | 8.1 | |
7 months ago | 5 days ago | |
JavaScript | JavaScript | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
uuid
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Unit Testing Expo Apps With Jest
I got this error when using a library with ECMAScript Module (ESM), such as [udid](https://github.com/uuidjs/uuid):
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[DDD] Tactical Design Patterns Part 3: Presentation/Infrastructure Layer
It has been decided to use uuid Version 4 for all of them. Noteworthy is the CommentId, which serves as the identifier for entities within the boundary, meaning local identifiers. For this case, there is no necessity to use uuid. Evans used positions such as front-left, rear-left, front- right, and rear-right to identify the wheels of a car. However, unlike wheels, no straightforward, real-world, understandable means of identification for CommentId came to my mind, so the uuid framework was adopted as a convenient and easy generation method.
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10 Powerful Node.js Libraries Every Developer Should Know About
9.uuid
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Exploring the Most Commonly Used Folder Names in Popular NPM Packages
.husky: Git hooks are custom scripts that run in response to some event (e.g. before a commit is created), and they can choose to abort that event under certain conditions. One of their main drawbacks though is that they live inside the .git folder, which means they cannot be directly versioned like the rest of the project. This folder is used by the popular Husky package that makes it possible to include Git hooks with your project and it takes care of installing them to their appropriate location so they can be detected by Git. Example from uuid.
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Understanding UUIDs in Node.js
Some popular npm packages for generating UUIDs in JavaScript are the uuid and short-uuid packages.
- Advice on writing a new JavaScript library in 2022?
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How to generate unique "activation codes" with Cloud Functions.
My first thought is to use something like https://github.com/uuidjs/uuid
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How I designed an abuse-resistant, fault-tolerant, zero cost, multiplayer online game
activePlayers is a map of unique player IDs (determined by clients via uuid to timestamps of when they last made a GET https://farmhand.vercel.app/api/get-market-data?room=global request. Each time the function is invoked, it examines the map to see which timestamps are older than the HEARTBEAT_INTERVAL_PERIOD (currently 10 seconds) and deletes any that are expired. This data is returned to the client and also written back to Redis to be persisted across function invocations. This is how the active room participants are tracked.
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Precaching pages with next-pwa
By default Next.js uses nanoid to produce build ids so I used that too. You don't have to use it, there are other options, such as uuid.
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How to Build a Javascript Chat App
You need to include some third-party libraries such as CometChat Widget, Uuid, Validator, Firebase via CDN because you are building the Javascript chat app. Therefore, npm should not be used here. You need to add those libraries for some reasons:
farmhand
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Big updates for Farmhand!
We hope you'll enjoy these new improvements to the game. We certainly enjoyed making them. Let us know what you think! And if you'd like to look at the game's source code, you can find it here: https://github.com/jeremyckahn/farmhand
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On what side project you guys are working on?
https://www.farmhand.life/ is built with React (source code: https://github.com/jeremyckahn/farmhand), and Farmhand Go! on Steam is built with Godot. Godot supports web exports, so you can play Farmhand Go! on Itch in your browser: https://rainbowcow-studio.itch.io/farmhand-go
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Huge update for Farmhand: Fermentation!
I hope you'll check out Farmhand! It's been a labor of love for me for 5 years and we're always adding to and improving the game. We've got a friendly and welcoming Discord community at https://discord.gg/6cHEZ9H, and you can check out the project source code at https://github.com/jeremyckahn/farmhand.
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i get this when i go to the stables
I tried to debug this a bit, but I wasn’t able to determine a root cause of the data corruption that caused this crash. I’ve opened a ticket here to keep track of the issue: https://github.com/jeremyckahn/farmhand/issues/385
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Big content update for Farmhand!
Thanks for this helpful feedback, and I'm sorry that you found Farmhand so inaccessible. We've tried to keep accessibility in mind for much of the game's design, but clearly there's a lot more to do. The good news is that since Farmhand is built with standard web technology, these gaps can certainly be closed with some development effort. I've filed a ticket to get this done: https://github.com/jeremyckahn/farmhand/issues/384
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Halloween update for Farmhand!
Thank you for reporting this, and also for reporting in the Discord channel! u/ahhsumx (another Farmhand dev) already has a fix for this in the works at https://github.com/jeremyckahn/farmhand/pull/334.
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Farmhand: The resource management game that's fun for 30 seconds or 30 minutes at a time
It takes selling four Carrots to learn the Carrot Soup recipe. We've got a wiki page with the recipe unlock ingredients here: https://github.com/jeremyckahn/farmhand/wiki/Recipes
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Farmhand: The open source resource management game that's fun for 30 seconds or 30 minutes at a time
The source code lives at https://github.com/jeremyckahn/farmhand and we have a friendly community at https://discord.gg/vZQNNsAj that all are welcome to join.
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New in Farmhand: Weeds!
Thanks to u/ahhsumx for coming up with and building this mechanic! It's a really fun addition to the game. As always, you can play Farmhand online at https://www.farmhand.life/ and download it from https://github.com/jeremyckahn/farmhand/releases/latest.
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New for Farmhand 1.14.4: App builds for Linux, MacOS and Windows!
Greetings all! I have something exciting to share today: Farmhand is now a native app for Linux, MacOS and Windows! You can download the apps here: https://github.com/jeremyckahn/farmhand/releases/tag/1.14.4
What are some alternatives?
ulid - Universally Unique Lexicographically Sortable Identifier (ULID) in Python 3
trystero - 🤝 Build instant multiplayer webapps, no server required — Magic WebRTC matchmaking over BitTorrent, Nostr, MQTT, IPFS, and Firebase
ksuid - Java implementation of K-Sortable Globally Unique IDs
tic-tac-toe-champ - An online tic tac toe game which you can play with your friends!
TypeORM - ORM for TypeScript and JavaScript. Supports MySQL, PostgreSQL, MariaDB, SQLite, MS SQL Server, Oracle, SAP Hana, WebSQL databases. Works in NodeJS, Browser, Ionic, Cordova and Electron platforms.
onsenui - Mobile app development framework and SDK using HTML5 and JavaScript. Create beautiful and performant cross-platform mobile apps. Based on Web Components, and provides bindings for Angular 1, 2, React and Vue.js.
Redis - 🚀 A robust, performance-focused, and full-featured Redis client for Node.js.
vtm - Text-based desktop environment
nanoid - A tiny (124 bytes), secure, URL-friendly, unique string ID generator for JavaScript
mprocs - Run multiple commands in parallel
simpleflake - Distributed ID generation in python for the lazy.
vt100-rust