use-sound
earwurm
use-sound | earwurm | |
---|---|---|
8 | 1 | |
2,807 | 12 | |
1.1% | - | |
5.3 | 6.2 | |
8 months ago | about 2 months ago | |
JavaScript | TypeScript | |
MIT License | ISC License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
use-sound
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Frontend resources! 🚀
UseSound: Incorporate sound effects into your React apps
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[Question]: Play sounds inside useEffect in a multiplayer online game
As some of you may know, sounds can only be played back after the user has interacted with the document. And this seems to be exactly where it is becoming tricky. I tried a very promising library called use-sound. However as it turns out it is currently impossible to trigger a sound effect on useEffect with this, as tracked in this issue: https://github.com/joshwcomeau/use-sound/issues/100. Somehow it works whenever the dev server hot reloads - and then it is really snappy, but I can't make it work on initial page load.
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Building a Music Player in React
use-sound: This will handle the audio file. It will load, play, and pause the audio along with other features.
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Chrome does not allow meadi autoplay since 2018 - but some websites are still able to do it. How?
However, after a lot of experimenting, I was able to play a sound in chrome when I explicitly enabled sound for our url in the chrome site settings, but only as long as the tab was in focus it would play. I was using this react library to do so: https://www.npmjs.com/package/use-sound you can find a proof of concept on the developers website: https://www.joshwcomeau.com/react/announcing-use-sound-react-hook/ if you scroll a bit down there will be a few things you can click that will trigger a sound - but all of them requires a browser event!
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Best audio handling library for React in 2022?
use-sound
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How to play sound on button click in Next.js app?
I found this use-sound package for react when I'm trying to import audio file I'm getting this error. Cannot find the .mp3 file.
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How to reproduce Death Stranding UI with react and react-three-fiber
For the sounds part we’re going to create a sound manager component using useSound hook from Joshua Comeau. After that, we’re going to put our sound functions newly-created into our state so that we can everywhere in the app.
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The Only React Hook for Sound Effects You Will Ever Need
sprite allows you to use a single useSound hook for multiple sound effects. See “Sprites” below.
earwurm
What are some alternatives?
howler.js - Javascript audio library for the modern web.
etro - Typescript video-editing framework for the browser
gltf-pipeline - Content pipeline tools for optimizing glTF assets. :globe_with_meridians:
streamlit-audio-recorder - Record Audio from the User's Microphone in Apps that are Deployed to the Web. (via Browser Media-API, REACT-based, Streamlit Custom Component)
awesome-react-three-fiber - 🍕 A loose collection of cool r3f links, gifs, people, stuff
roover - 🐱 A lightweight audio library for React apps.
react-three-a11y - ♿️ Accessibility tools for React Three Fiber
player - UI components and hooks for building video/audio players on the web. Robust, customizable, and accessible. Modern alternative to JW Player and Video.js.
component-material - 🧩 Compose modular materials in React
ts-audio - :musical_score: ts-audio is an agnostic library that makes it easy to work with AudioContext and create audio playlists in the browser
react-three-fiber - 🇨🇭 A React renderer for Three.js [Moved to: https://github.com/pmndrs/react-three-fiber]
pts - A library for visualization and creative-coding