upnp-client-rs
This is a UPnP client library for Rust. (by tsirysndr)
moonlight-android
GameStream client for Android (by moonlight-stream)
upnp-client-rs | moonlight-android | |
---|---|---|
2 | 28 | |
18 | 3,086 | |
- | 3.6% | |
4.5 | 8.9 | |
2 months ago | 9 days ago | |
Rust | C | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
upnp-client-rs
Posts with mentions or reviews of upnp-client-rs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-30.
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Introduction to UPnP Client for Rust
The UPnP Client library for Rust provides a convenient and easy-to-use solution for discovering and communicating with UPnP devices on a network. With its powerful features, developers can quickly build UPnP-enabled applications in Rust. If you're interested in contributing to the upnp-client-rs project, you're more than welcome to do so! This Rust crate is open-source and hosted on GitHub at https://github.com/tsirysndr/upnp-client-rs, so feel free to check it out and make any contributions you feel would be useful. Whether you have bug fixes, improvements, or new features, all contributions are appreciated. Before submitting a pull request, please make sure to review the contribution guidelines in the repository's CONTRIBUTING.md file.
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What's everyone working on this week (5/2023)?
UPnP client library for Rust https://github.com/tsirysndr/upnp-client-rs
moonlight-android
Posts with mentions or reviews of moonlight-android.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-10-05.
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Has anyone been able to stream this game using Moonlight or Steam Link?
I could however play it through Moonlight Deskstop Stream using the mstmc.exe. This way I could just open Steam in Big Picture Mode then launch the game as always. However, once ing game, it has some weird visual glitch when walking in the streets of the city causing some stroboscopic effect in the textures which switch to a whitish washed-off color, and then back to normal darker colors, and then half a second later back to whitish colors, etc.
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8 Gen 1 and Video Frame Pacing
Just a guess since I don't have any Android devices but it sounds like it could be related to this bug: https://github.com/moonlight-stream/moonlight-android/issues/1108
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Moonlight audio latency troubleshooting
Seems like you're not alone https://github.com/moonlight-stream/moonlight-android/issues/1161
- With GameStream being discontinued are you planning on switching to a different device for local game streaming?
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⟳ 0 apps added, 54 updated at f-droid.org
Moonlight Game Streaming (version 11.0): Play games from your PC on Android
- Using a smart TV box (Xiaomi Mibox ) as a wireless display receiver.
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What's everyone working on this week (5/2023)?
Finished the native Android client of my desktop streamer and latency still sucks. I looked over at Moonlight's code and they have lots of vendor-specific hacks for lowering latency. But I can't just copy that because: 1) it's GPL, 2) I'm doing the decoder initialization purely in Rust so I don't have convenient access to the Java methods.
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Is it possible "remote play" on Battle.net (Lutris)?
And the "Moonlight" app on your phone to access your PC: https://github.com/moonlight-stream/moonlight-android
- Are we just fucked? Should we disable auto-update?
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Nvidia ends Gamestream on all Shield devices. Suggests switching to Steam Link
I know little about this, but from reading the description this sounds like a replacement for the "server" side of it (running on the machine where the game is running), but the article is talking about ending support for the client side of it on the Shield (please correct me if I am wrong)
In which case, perhaps a better replacement is something like this: https://github.com/moonlight-stream/moonlight-android