UploadStream
NAudio
UploadStream | NAudio | |
---|---|---|
2 | 28 | |
154 | 5,672 | |
0.0% | 0.9% | |
0.0 | 3.5 | |
9 months ago | about 1 month ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UploadStream
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what do you find most frustrating about dotnet?
[Route("projects/{projectId:int}/files", Name = "UploadFile")] [Consumes("multipart/form-data")] [DisableFormValueModelBinding] [RequestSizeLimit(--num - bytes--)] [RequestFormLimits(MultipartBodyLengthLimit = --num - bytes--)] public async Task < IActionResult > PostAsync([FromRoute] int projectid) { // see nuget for https://github.com/ma1f/uploadstream var model = await this.StreamFiles < MyFileItem > (async file => { // never trust the client var fileName = file.FileName.GetSafeUniqueUri();
- What is the best way to validate and get the length of an aac file with asp.net core 5 running on Linux?
NAudio
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How to Integrate OpenAI for Text Generation, Text-to-Speech, and Speech-to-Text in .NET
This implementation will use the minimum configuration necessary. For Windows, we’ll also leverage the NAudio package for handling audio playback, as it offers a straightforward solution for recording and playing audio files.
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DIY Wavetable Synthesis Sequencer
Thanks for the suggestion. I have to rewrite most of the audio signal processing code anyway as I am using NAudio currently. Have heard of PiSound before, and will definitely check it out as it is pretty popular. I just need a way to output an array of numbers, representing the processed sound wave, to turn into an analog signal. Writing this from scratch is unnecessarily complicated when these libraries already exist.
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ButterWorth signal processing
https://github.com/naudio/NAudio/blob/master/NAudio.Core/Dsp/BiQuadFilter.cs Simple formulas for all major types of filters
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Cross-platform audio playback
Not tried it but there is also NAudio (https://github.com/naudio/NAudio)
I’ve used NAudio for this. You get Windows support for free, and it’s not too difficult to implement for other platforms. I have gists published for Android and iOS that should get you going.
- Playback audio from microphone to default speaker
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What is the best C# Library for detecting pitch from voice singing (through microphone)?
This might help: NAudio, they have a doc file for working with pitch here
- How to install NAudio in unity
- Show HN: Tone v0.0.4 – hackable command line audio tagger – any feedback?
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Trying to play a wave file slowed down
Hello. I'm working on a school assignment where I'm creating an application where the user can play .wav files slowed down to 0.5 speed. I'm using Naudio and Varispeed to accomplish this. There is a varispeed demo that shows how to do it and from what I can tell, I'm doing more or less the exact same in my code as the demo. But the wave file is played in the normal speed anyways. Does anyone have a clue on what I'm doing wrong?
What are some alternatives?
EmbedIO - A tiny, cross-platform, module based web server for .NET
CSCore - An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
Kestrel
Xabe.FFmpeg - .NET Standard wrapper for FFmpeg. It allows to process media without know how FFmpeg works, and can be used to pass customized arguments to FFmpeg from dotnet core application.
BeetleX - high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution
Audio Switcher - .NET Library which facilitates interacting with Audio Devices on Windows
UnitGenerator - C# Source Generator to create value-object, inspired by units of measure.
TagLib# - Library for reading and writing metadata in media files
FFmpeg.NET - .NET wrapper for common ffmpeg tasks
Bufdio - A cross platform audio playback library for .NET with PortAudio and FFmpeg.
XSP - Mono's ASP.NET hosting server. This module includes an Apache Module, a FastCGI module that can be hooked to other web servers as well as a standalone server used for testing (similar to Microsoft's Cassini)
vosk-api - Offline speech recognition API for Android, iOS, Raspberry Pi and servers with Python, Java, C# and Node