unprompted
sd-parseq
unprompted | sd-parseq | |
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47 | 8 | |
745 | 336 | |
- | - | |
8.2 | 8.9 | |
4 days ago | 6 months ago | |
Python | TypeScript | |
- | MIT License |
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unprompted
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Unprompted v10 Released: New faceswap features, GPEN support, Civitai shortcode and more! 😊
I'm pleased to announce the release of Unprompted v10.0.0, the Swiss Army knife extension for A1111. This is a major update that brings a number of new features and improvements, including:
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In the Automatic1111 Web UI, is it possible to get ADetailer working inside Deforum?
Unprompted: https://github.com/ThereforeGames/unprompted
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Creating a randomized crowd with various expression through txt2img with adetailer + dynamic prompt extension
you can get the same effect with unprompted zoom enhance feature. just paste this into the prompt field.
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Txt2mask now supports batch mode, plus many more new features!
It's been a while since my last Unprompted post, so I wanted to share some of the new things you can do with this extension. 🙂
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Where do the prompts come from?
Also if you're curious, check out the Unprompted extension's implementation of img2pez for a1111 in img2img. Basic gist is that it uses machine learning to examine the image and tries to find tokens that would likely produce that image. I've found it to be pretty far off the mark most the time, but the terms it gives you can actually be quite useful.
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Why isn't there a "Hand restore" option like Face Restore?
There's a feature in unprompted that does this.
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Dynamic Prompt wildcards not being random?
One thing to consider: there is an extension that will let you write some scripts as prompts, and it extends what you can do with wildcards. https://github.com/ThereforeGames/unprompted.git
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[Zoom Enhance] - 7.0 - 9.2 Either doesn't work at all; Doesn't stitch or Makes barely any changes; Desperate to FIX
Solution for 9.2.0: Use modified https://github.com/ThereforeGames/unprompted/issues/84 you posted. This made a stitch image in %TEMP% and had the modified image displayed in Auto1111 GUI. Only reason I am @ing is because if I had this issue on 9.2.0 I'm sure others are. I had to use FULL shortcode in wizard zoom enhance section; I had to use FULL shortcode in wizard zoom enhance section; [if batch_index=0][after][zoom_enhance show_original mask='face' replacement='[insert prompt]' mask_sort_method='left-to-right' upscale_method='Nearest Neighbor' downscale_method='Lanczos' blur_size=0.03 cfg_scale_min=3.0 denoising_max=0.65 mask_size_max=0.3 mask_method='clipseg' sharpen_amount=1.0 color_correct_method='none' color_correct_timing='pre' color_correct_strength=1.0 min_area=50.0 contour_padding=0.0 upscale_width=512.0 upscale_height=512.0 hires_size_max=1024.0][/after][/if]
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does SD do anything behind the scenes
It was a long time ago I used it but I think it takes some learning I would suggest reading the starter guide the short code relates to the extra detail but you need to learn how to write it I'm pretty sure there is a built in helper sorry I haven't used it extensively there must be a video guide on YouTube too there is for almost all of this ai stuff https://github.com/ThereforeGames/unprompted/blob/main/docs/GUIDE.md
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Unprompted Extension No longer Upscaling or Fixing Faces etc
And the updated extension here: https://github.com/ThereforeGames/unprompted
sd-parseq
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Subject rotation with deforum
This is how it was done https://github.com/rewbs/sd-parseq/discussions/106
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Google researchers achieve performance breakthrough, rendering Stable Diffusion images in sub-12 seconds on a mobile phone. Generative AI models running on your mobile phone is nearing reality.
rewbs/sd-parseq (github.com)
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Music visualisation + stable diffusion + lots of animation parameter tweaking (method in comments)
sd-parseq for parameter control / keyframing.
- List of SD Tutorials & Resources
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Rêverie, variation 91: revisiting a nightmare (Stable Diffusion using Deforum + Parseq, no editing)
I need to modify Parseq to add a way for you to be able to specify absolute values and then render deltas/slopes for use in loopback-based animations. Otherwise it's too hard to say e.g. "I want a 180 degree rotation over 16 beats": you have to figure out what increments will add up to 180 manually.
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Good news: VAE prevents the loopback magenta skew!
Cool! Correct me if I'm wrong, but isn't that kind of animation essentially loopback with incremental transforms on each frame before feeding back into SD? If so, that's why I'm so excited about the colour improvements too (I'm the author of sd-parseq, a tool for SD animations: https://github.com/rewbs/sd-parseq)! :)
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Quick demo of sd-parseq for a1111: cycling through some famous faces with oscillating prompt weights, denoising strength and zoom using sd-parseq (details in comment)
As described in this post, I've been working on a script for automatic1111 UI with its own separate companion UI for "sequencing" parameter changes over multiple generations, resulting in interesting videos that you can control precisely. This video gives a quick & dirty demo to give you a better idea of what it does. The output described in that video looks like this. If you're feeling adventurous you can check out the param flows directly in the parseq UI here (NB: only tested in Chrome so far, uses massive URLs which some browsers don't like). The code is here: https://github.com/rewbs/sd-parseq
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"Parameter Sequencer" for Automatic1111 WebUI
I've been playing with the idea of a custom script + companion UI to give fine grained control over various parameters when generating videos. It's still very rough but I think it's just about ready to share: https://github.com/rewbs/sd-parseq
What are some alternatives?
stable-diffusion-webui-promptgen - stable-diffusion-webui-promptgen
deforum-for-automatic1111-webui - Deforum extension script for AUTOMATIC1111's Stable Diffusion webui [Moved to: https://github.com/deforum-art/sd-webui-deforum]
sd-dynamic-prompts - A custom script for AUTOMATIC1111/stable-diffusion-webui to implement a tiny template language for random prompt generation
stable-diffusion-loopback-color-correction-script - A script for AUTOMATIC1111/stable-diffusion-webui that allows advanced color correction options for img2img loopback
A1111-Web-UI-Installer - Complete installer for Automatic1111's infamous Stable Diffusion WebUI
StylePile - A prompt generation helper script for AUTOMATIC1111/stable-diffusion-webui and compatible forks
a1111-sd-webui-tagcomplete - Booru style tag autocompletion for AUTOMATIC1111's Stable Diffusion web UI
artbot-for-stable-diffusion - A front-end GUI for interacting with the AI Horde / Stable Diffusion distributed cluster
ControlNet - Let us control diffusion models!
sd-akashic - A compendium of informations regarding Stable Diffusion (SD)
sd-webui-controlnet - WebUI extension for ControlNet
stable-diffusion-webui - Stable Diffusion web UI